I first played the freeware version some years later - about 1998. I played so much that I started to dream in "Doom Motion": unable to look up or down, and going in straight lines for long periods of time before abrupt changes in direction.
I remember being knocked out by the AI of the enemy troops; it doesn't seem like that side of games has progressed that much since then.It doesn't feel right though.
Because Half Life was 25 years ago, so there is only 5 years in it, yet feels like Doom was much older.
Shows you how fast games were progressing back then.
Doom was good, but Half Life was by far the most groundbreaking imo.
Just to make people feel older - that’s before I was born![]()
It doesn't feel right though.
Because Half Life was 25 years ago, so there is only 5 years in it, yet feels like Doom was much older.
Shows you how fast games were progressing back then.
Doom was good, but Half Life was by far the most groundbreaking imo.
Quake 2 was pretty good as well, although that was 4 years after Doom.
The first XCOM game was 1994 so one year after Doom.
Original Syndicate 1993.....
duke nukem 3d was a belter of a game too
Also really easy to muck about with the config files- I set pipebombs with a similar yield to Castle Bravo, could take out practically an entire level with emYea it was, and because of the map editor I spent years messing around with that, ended up pushing the engine past what 3D Realms themselves achieved.