Downsampling with AMD: Guide and Demonstration (Antialiasing Substitute)

Yeah, the post removal was perhaps a little over-zealous but it was probably for the best all in all.

Mortals, have you tried comparing MLAA, MSAA or SSAA against this in Diablo 3? I'd be really interested to hear how they call compared (I'm not sure what the 'in game' AA is - could be MSAA or could be some weird shader based smoothing).
 
I just tried this in Half Life 2 actually. The AA in it is pretty bad and it so happened that is what I was playing at the time.

I'd post some comparison screenshots (I was using adaptive multi sampling beforehand) but I don't really see the point. They all came out as massive 2560x1440 files.

It looked better than the adaptive multi sampling though, and better than SSAA which came out very much blurred. I can definitely see myself using it as an alternative for those games that don't look quite right with the myriad of AA options you have in the CCC.
 
Hahaha, I was just thinking about this topic today as I'd formatted my PC for a new motherboard, was playing Crysis at 1440x900 cause I couldn't go any higher, thought about this and boom Martini showed me this because here it is bumped by the one and only Proto. :D

Has to be more than a coincidence. :p
 
You know what they say about great minds :p

;)

I don't downsample I don't think, my monitors capped at 900p and this lets me take it to 1920x1200. a lot of people would say that it's just 900p upscaled that way, which it is to a degree, but a lot of games like GTA IV and Crysis lock graphical features based on your resolution, so jumping to the top resolution makes a very bloody big difference, much more so than any other graphical feature. Can't thank you enough for finding this!
 
;)

I don't downsample I don't think, my monitors capped at 900p and this lets me take it to 1920x1200. a lot of people would say that it's just 900p upscaled that way, which it is to a degree, but a lot of games like GTA IV and Crysis lock graphical features based on your resolution, so jumping to the top resolution makes a very bloody big difference, much more so than any other graphical feature. Can't thank you enough for finding this!

It's the display doing the downscaling/downsampling, the graphics card just outputs at the new (higher) resolution.

And you're welcome ;)
 
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