Really underrated!
Right out of the box, Driver: Parallel Lines has a lot to offer. For starters, it has to be one of the best looking sandbox driving gamers that's currently on the Wii right now. And just like the titles implies, the game is focused around driving through a varity of missions, as well as the shoot em up styles of games like Scarface, and The Godfather. The controls are not to bad, with still room to improve.
The graphics on driver are smooth, and the fps are great. The detail level is also something this title has going for it. From the sparks flying off the trash cans you hit with your car, to the pretty tacky 70's themed cut scenes. The game's controls are pretty good as well. You drive entirely with the nunchuck, and you can use the motion controls of it to help you slide, and do maneuvers like 180s. And the rest is pretty much point and click shooting. The garage is also another key feature that stands out in this game. You can change the color, accessories, window tint, and performance of all your cars.
On the not so great end, Driver's difficulty can be hard, or extremely easy. Some missions seem like they were tacked on to add some time to the overall gameplay. And the controls when driving can be hard to get used to due to the fact it's easy to want to hold your nunchuck to the side causing the car to slide all over the place. Driving is also more realistic when compared to a game like Scarface or GTA. When you hit another car doing 80, it's a big impact and your car will spin out of control. When doing pretty difficult missions, this can get really annoying, but for those gamers looking for a big challenge, this might be right for you.
Definitely give this game a try. This is one I think the critics were trying to stack it up against a game like GTA, when in reality it's more like the original drivers. Driving is the key attraction in this game, and it does deliverer.