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DX11 Real-time demo's

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22 Sep 2009
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Does anyone know if there are any DX11 real-time demos that can be downloaded. I have seen loads of youtube videos etc but surely there are some you can actually grab to test yourself form somewhere.

Until I find some I suppose I will have to make do with DirectX 11 SDK :(
 
Im hoping for some when win7 launches end of the month.Battleforge is the only thing that's dx11 atm as far as i know.
 
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I think I missed the DX10 phase completely. I remember all the promises made with HLSL and how much better things would look. Apart from Crysis, nothing else impressed or was a clear upgrade from DX9. Infact, I doubt many 'enthusiasts' can tell the difference between DX 9/10/ or the coming DX11. I was googling for image differences between 9 and 10 and 90% of the time there is no difference at all. The link posted here show an incomplete model of a render and then the complete version when the button is clicked. Can we expect any REAL upgrades graphically or just those ATI, Microsoft and Nvidia 'promise' us? Enlighten me because clearly I'm missing the hype.
 
Does anyone know if there are any DX11 real-time demos that can be downloaded. I have seen loads of youtube videos etc but surely there are some you can actually grab to test yourself form somewhere.

Until I find some I suppose I will have to make do with DirectX 11 SDK :(

Dirt 2 is dx 11
 
I think I missed the DX10 phase completely. I remember all the promises made with HLSL and how much better things would look. Apart from Crysis, nothing else impressed or was a clear upgrade from DX9. Infact, I doubt many 'enthusiasts' can tell the difference between DX 9/10/ or the coming DX11. I was googling for image differences between 9 and 10 and 90% of the time there is no difference at all. The link posted here show an incomplete model of a render and then the complete version when the button is clicked. Can we expect any REAL upgrades graphically or just those ATI, Microsoft and Nvidia 'promise' us? Enlighten me because clearly I'm missing the hype.

I've never seen textures as nice as on the link provided..
 
I think I missed the DX10 phase completely. I remember all the promises made with HLSL and how much better things would look. Apart from Crysis, nothing else impressed or was a clear upgrade from DX9. Infact, I doubt many 'enthusiasts' can tell the difference between DX 9/10/ or the coming DX11. I was googling for image differences between 9 and 10 and 90% of the time there is no difference at all. The link posted here show an incomplete model of a render and then the complete version when the button is clicked. Can we expect any REAL upgrades graphically or just those ATI, Microsoft and Nvidia 'promise' us? Enlighten me because clearly I'm missing the hype.

Textures are only as good as the designers that make them, same for engines, lighting effects and everything else.

You can write a dx54 game, that looks worse than a dx4 game, because, thats life.

Most of what DX does is give you acceleration options to speed up things you could do before, so you can use the option more, or with less overhead, enabling you to use more power for other things.

DX2/8/9/11/64 have no real bearing on quality, just the ease of being able to make a game better looking. Its far easier to make a stunning looking dx11 game, than a dx8 game, but a game being dx11, doesn't automatically make it look better than a DX8 game.

For instance, say you have a lighting effect that takes up 20% of the gpu power in DX9, and due to optimisations and acceleration, uses 2% on a dx11 gpu, it means they have 18% more power to play with, so they can increase the rest of the settings aswell.

DX10 never took off, because the large majority of useful functionality, was ripped out before it was released(thank Nvidia for that), so it really didn't offer many optimisations or IQ improvements, so the lack of performance improvements, meant no spare power to use to improve anything. Crysis looks fantastic, not because its DX10, not because its DX9, but because the engine, is a very very well designed engine with designers who had a major goal to make the best looking game they could. Thats not a major design goal for every game, ever company or every designer.
 
I think I missed the DX10 phase completely. I remember all the promises made with HLSL and how much better things would look. Apart from Crysis, nothing else impressed or was a clear upgrade from DX9. Infact, I doubt many 'enthusiasts' can tell the difference between DX 9/10/ or the coming DX11. I was googling for image differences between 9 and 10 and 90% of the time there is no difference at all. The link posted here show an incomplete model of a render and then the complete version when the button is clicked. Can we expect any REAL upgrades graphically or just those ATI, Microsoft and Nvidia 'promise' us? Enlighten me because clearly I'm missing the hype.

Point with the tessellation demo is that it allows that sort of detail to be seen in games in real time - the hugely detailed mesh (see the wireframe) would bog down the game under a traditional rendering pipeline. If you look at the dragon, not only is detail added, but the model is smoothed by using tessellation as a means of subdividing the model. Another cool feature with tessellation is that this can be done totally dynamically, so say if you were fighting the dragon you could apply sword slashes or bullet holes to the mesh with real depth rather than today's parallax and bump mapping methods.

There's more to it than tessellation though, directcompute is also extremely useful, see the Nvidia sea demo which can be rendered in real-time on a GeForce GTX285 (using DirectCompute 4.0, so it runs fine on DX10 hardware).
http://www.youtube.com/watch?v=K1I4kts5mqc

I don't know where to find it, but Anandtech claims it runs at 47FPS on the GTX285, and 73FPS on the 5870:
http://anandtech.com/video/showdoc.aspx?i=3643&p=8

DirectX 10 was really more of a revamp of the underlying DirectX architecture - it didn't add many more features other than the geometry shader, which hasn't been widely used.

That said, whilst these demos are nice and all, I will believe the improvements when I see them in games! :)
 
I like the new tech demos that come out with new graphic cards, I thought ATI forgot all about them, forgetting win7 isnt out yet as i have been using RTM for a while now, so they should be out soon.
 
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