http://blogs.msdn.com/b/directx/archive/2015/05/01/directx-12-multiadapter-lighting-up-dormant-silicon-and-making-it-work-for-you.aspx
This sounds awesome - all these mainstream Intel CPU's that have an increasing larger amount of the die devoted to 'useless' IGPU now finally has a use for gamers!
I'm quite keen to see how Broadwell for desktop will perform with it's Iris Pro 128MB eDRAM, and how much of an improvement Skylake's IGPU will bring, when coupled with a decent dedicated GPU.
Interesting times ahead
Are you one of the millions of PC users with a laptop or a desktop system with an integrated GPU as well as a discrete GPU? Before Windows 10 and DirectX 12, all the performance potential from the second GPU goes unused. With DirectX 12 and Windows 10, application developers can use every GPU on the system simultaneously!
Are you an elite power gamer with multiple graphics cards? Well, by giving the applications direct control over all of the hardware on the system, applications can optimize more effectively for the ultra-high end, squeezing even more performance out of the most powerful systems available today and in the future.
We’re calling this DX12 feature “Multiadapter”, and applications can use it to unlock all that silicon that would otherwise be sitting dormant doing nothing.
At //build 2015 we both announced the Multiadapter feature and showed several examples of how it can be used.
Square
This sounds awesome - all these mainstream Intel CPU's that have an increasing larger amount of the die devoted to 'useless' IGPU now finally has a use for gamers!
I'm quite keen to see how Broadwell for desktop will perform with it's Iris Pro 128MB eDRAM, and how much of an improvement Skylake's IGPU will bring, when coupled with a decent dedicated GPU.
Interesting times ahead

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