To get back to the slums from sector zero do you have to go back through the sewer again?
Nah you can fast travel back to the tower
To get back to the slums from sector zero do you have to go back through the sewer again?
So this is open world ? How big is the world ? All the gameplay clips I've seen make it look like a really generic and linear game.
So this is open world ? How big is the world ? All the gameplay clips I've seen make it look like a really generic and linear game.
I'm about 14% in now and it feels like there are a lot more zombies everywhere now, and they are much more likely to follow me if a walk/run past or above them than they were at the start.
Is this a trend that continues?
Anyone else had it where gfx will lock up/slideshow very alowly, while the sound carries on as normal? Had it last night when I was going to the story mission where you check out airdrops in the Cauldron. Openeing the first case caused it and didn't stop until the character 'steps away' from the case after the game took control, and the second when I was fighting a normal zombie randomly.
I'm running a 2gb GTX670; could low memory be the reason why? It did it after using the nvidia control panel to optimise games settings for Dying Light. I turned down a load of settings in game last night after the slideshows and didn't have it since, so I'll turn everything up one by one to see if it happens again.
My one gripe is that the power creep gets out of hand. You start off having to actually struggle to survive and it takes a fair few whacks to kill zombies and now I literally cut them down like ripe wheat (It is funny as my main weapon is a sickle), Walk forward tapping left mouse button....Head goes flying there, arm there, 2 heads on that stroke... oh another arm....do be do just out for a leisurely stroll...
Even the volatiles at night just aren't really a chore anymore as they take about 6 or 7 hits and they are deadI hope sector 0 is as hard as Vincent has said. I believe my level is 16-15-15 so that may have something to do with it as well.
My one gripe is that the power creep gets out of hand. You start off having to actually struggle to survive and it takes a fair few whacks to kill zombies and now I literally cut them down like ripe wheat (It is funny as my main weapon is a sickle), Walk forward tapping left mouse button....Head goes flying there, arm there, 2 heads on that stroke... oh another arm....do be do just out for a leisurely stroll...
Even the volatiles at night just aren't really a chore anymore as they take about 6 or 7 hits and they are deadI hope sector 0 is as hard as Vincent has said. I believe my level is 16-15-15 so that may have something to do with it as well.
I think I'm going to have to buy this over the weekend. Anyone know where the best deal is at the moment? £28 on G2A..
I have about 18 hours played so far and am only 40% complete. The majority of my time is spent running around and killing zombies in the funniest ways possible.
Parts of the game are linear in the story in that you have to enter a building that you can only go inside of as part of the story but the majority is an open world map. Probably takes about 5-6 minutes to run from one end to the other so its not MASSIVE but it is big enough
I have played nearly 50 hours and I am about 75% of the way through the main story but their is so much to do it the laughs what make this game and I just can't get enough of kicking zombies off tall buildings.