Me Ea Louse has some problems, either the game was crap and it wasn't worth spending millions to advertise it and it was worth rushing out, get what money they could without spending more. Or it was great, and shouldn't be rushed and should be publicised better.
IF its crap, as they said, then in general pushing something back a couple months simply won't do anything.
This is where people irk me, reading a few 3d design mags and a couple game mags, I see several guys say EA gave them all the space they wanted, they liked EA, had successful games etc, etc. People that make bad games go and blame EA.
If the several people in charge made a bad game, why exactly is it EA's fault they don't fund another 4 years to start from fresh? $50mil down the tube, spend another 10-15mil to polish a turd, hype it up with adverts and have a 65-70mil turd, why?
At some point a game is beyond recovery, is just bad from the ground up and needs way to much work to be great. I mean the last game you can think of that was delayed and essentially started again is Duke Nukem, its all well and good saying give them a couple years to fix it, but you're asking for huge sums of money to allow someone to do that. Do you just indefinately push warhammer back, 4 years, 8 years, 12 years, make it a $200mil game and its still got the wrong team behind it and its still crap.
If it was bad, as she/he says it was, nothing else matters, bad game is bad no matter how many delays or advertising goes into it.
The biggest problem it had was on release, no community AT ALL. The text/chat was appauling, I played for a week and barely saw anyone ask a question, or try and talk to anyone, didn't look for teams, no one else really teamed up, largely because everything was so damn easy.
After 50mil if I was at EA I'd have said, thats it, funding up, I want that game out, making a bit of money and I'm going to fire half of you for being not particularly good at your job.
People also seem to forget that EA have been bleeding money for years, absolutely losing money hand over fist and have been changing the company pretty massively.
End of the day they had $50mil to make that game good, and the team couldn't, if you ask me it was a group effort of failure.