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- Joined
- 9 Jun 2008
- Posts
- 349
This may have already been posted somewhere on ocuk, but someone helped me find a command that enables multithreading (for dual/triple/quad core CPUs) in team fortress 2 and day of defeat: source.
I have an AMD 4200X2 @ 2.8Ghz, this was the effect in Day of Defeat: Source, the fps is displayed bottom right;
Before
After
Quite a considerable increase isn't it? But I guess as my CPU is quite poor now it will increase a lot because it was a bottleneck.
OK so to do this (make sure you have a multiple core CPU!), in the game console add this line:
mat_queue_mode 2
I recommend firstly though you show the fps (net_graph 1 in console, 0 to get rid of it), just so you can see if there is a difference.
To make this permanent:
Open Notepad
Make a document
Add the line mat_queue_mode 2 on its own
Save as autoexec.cfg (Make sure save as 'All files' is selected!)
Save it in (#:/program files/steam/steamapps/username/*day of defeat source/dod/cfg or *team fortress 2/tf/cfg)
Hope this helps some people!
I have an AMD 4200X2 @ 2.8Ghz, this was the effect in Day of Defeat: Source, the fps is displayed bottom right;
Before
After
Quite a considerable increase isn't it? But I guess as my CPU is quite poor now it will increase a lot because it was a bottleneck.
OK so to do this (make sure you have a multiple core CPU!), in the game console add this line:
mat_queue_mode 2
I recommend firstly though you show the fps (net_graph 1 in console, 0 to get rid of it), just so you can see if there is a difference.
To make this permanent:
Open Notepad
Make a document
Add the line mat_queue_mode 2 on its own
Save as autoexec.cfg (Make sure save as 'All files' is selected!)
Save it in (#:/program files/steam/steamapps/username/*day of defeat source/dod/cfg or *team fortress 2/tf/cfg)
Hope this helps some people!