Epic Citadel benchmark Unreal Engine 3

Based on the results that were posted with resolution I multiplied out to give megapixels per second so we can compare (Horizontal*Vertical*FPS/1000000).

Code:
One S         26.6 Megapixels/s
Galaxy Note   29.3 Megapixels/s
One X         40.9 Megapixels/s
Nexus 4       50.8 Megapixels/s

Using that math the Nexus 10 @ 50fps is 204.8 Megapixels/s
 
Galaxy S2 running 4.2.1 (Jellybam 5.0)

30.8 FPS (800x480 resolution) - Performance level: High Quality

I'm no neatrom and get 32.5. Only rom i've ever had. Really smooth. But quadrant scores a little low. Going to flash a new kernel and overclock it doesn't run well at all. But I don't really play any games on my phone since I got a nexus 7
 
Yep just out now...

There may have been something similar shown at shows previously, in fact I am quite confident that at least one of those rooms in the demo was running on Tegra 2 before it launched.

I (and you I guess) was right :


2011, it actually weird that is identical to the currently released app.
 
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Yep just out now...

There may have been something similar shown at shows previously, in fact I am quite confident that at least one of those rooms in the demo was running on Tegra 2 before it launched.

2011

Must be that. I know it's been on iOS since 2010 as I remember wowing people with it on an iPhone 4.
 
Asus TF201
Energy Rom
50.8
1280x752
High Quality

56.5 on high performance.
 
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my stock nexus 7 32gb wifi got 55.6 fps at high quality... little lower than the op but could be down to anything so not going to go looking for reasons why it's slightly slower. It was mostly flicking between 59/60 anyways, even saw 61 at one point lol

got to say it does look pretty though :)
 
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