Europa Universalis 5

Whilst funny your using a qoute about a different game :D

i sunk hundreds of hours into CK2 and probably 400 or so in hearts of iron iv

Stellaris just never clicked with me even though I prefer scifi/space settings.

I'm literally scared to click play on EU5 all evening because I know when I look at the clock 6 hours will have past

it's like massive daylight savings

game defaults to loads of low settings with 12700k + 4090 , I turned everything to max, dlss performance mode, turned msaa or whatever off cos its not needed at 4k and game runs great so far in the first few months
 
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I’ve played a little more. It’s totally brilliant. There are bugs of course and a few little performance issues but paradox have always been fairly quick to address them.

I decided to play as an Irish duchy, as I wanted to keep it small and manageable. Right decision! So far I’ve built a gravel road and am now building a mason That’s it. I’ve achieved greatness! it’s taken me several hours just to work out how. I’ve been playing with the estates, upsetting a few nobles etc. it’s just so vast and deep and the scope is truly massive. The only downside from my point of view is lack of time! I hope to have a basic understanding of the mechanics before the first dlc drops
 
Downloading this now. I've never played this type of game before but it does remind me of the campaign parts of Rome: Total War, which I used to love. Hopefully this is good.

Edit: Pretty sure I had to update to the latest Nvidia drivers and restart my PC before DLSS became an option. Just incase anyone else struggles to find the option.
 
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Bought deluxe for £56. Never played EU either but I am a big ck3 fan.

Game is getting a bit slated on the EU forums and steam for horrendous UI. I'm sure the Devs are already gonna sort it out.
 
It's right up your street Bakes. The UI isn't that bad to be honest, it just takes time to get used to. Maybe they could introduce some QOL improvements but I find it fairly intuitive. There is a lot of information to hand.
 
I'm up to 1442 as England.

I just seeked peace with france every time they attacked during the 100 year war, usually you can just give up being allied to people like norway and denmark to avoid the war and those countries are so weak they are irrelevant.
Portugal and castile are really good allies with half decent sized armies but no match for France.


France just wared me again far after the 100 year war, they have so much gold and army size its crazy.

At the start of the game I was just selling the land England owns in France back to France :D knowing they would take them in wars anyway, I got something stupid like 1400-2000 gold out of them doing it.

my navys too op for france with only around 50 ships which is how I won the last war, they were technically winning but wasting their time in Europe on tiny states, the defence counter and me whacking their navy ships got me up to 10% so I made France pay me 900g to end the war lol....




Marrying nobles all the time is annoying as hell though, they need to automate it fast.... it's so tedious and totally interrupts any flow of the game..

It's crazy when you can basically automate the whole country if you want to and just focus on wars, or diplomacy to have something that shouldn't matter much spamming pop ups all the time.

yea you could argue just ignore them but then you likely get crap generals, crap cabinet members etc, and their stats probably make a difference generally in how many levys and how much taxes etc the different regions generate.
 
That sounds like a great run you’re having. Something I’ve discovered if you think it’s possible, there will usually be a way to make it so, using the crown, or the estates, or spies etc. I like that about the game, it’s just got so much scope and replayability. Like I couldn’t create a CB on a small duchy in Ireland using my spy network so I used parliament to sanction it instead. There is so much going on it does require a massive amount of micro even with the automation. Like naval invasions now are perilous if the enemy has a fleet and I find im far more invested in this than I was EU4. It just feels more real. I have to be so careful landing my men. I’ve already lost two wars because I ran out of ships before I did men, and everything is cause and effect, it’s just great. It’s a real thinking game.

Sure there are some quirky bugs, and my god it’s a slow burn, but again that suits my play style. Im looking forward to the updates over the next few weeks.
 
I’ve played a little more. It’s totally brilliant. There are bugs of course and a few little performance issues but paradox have always been fairly quick to address them.

I decided to play as an Irish duchy, as I wanted to keep it small and manageable. Right decision! So far I’ve built a gravel road and am now building a mason That’s it. I’ve achieved greatness! it’s taken me several hours just to work out how. I’ve been playing with the estates, upsetting a few nobles etc. it’s just so vast and deep and the scope is truly massive. The only downside from my point of view is lack of time! I hope to have a basic understanding of the mechanics before the first dlc drops
That's a good idea, but your skipping the tutorial?
How you finding it?
 
I didn't even realise there was a tutorial :-) I love it, but it's a slow burn and you need to play it patiently to really enjoy it. The pace is brilliant and a significant improvement over EU4 in my opinion (which always felt rushed). I've actually learnt quite a lot by testing things and because its slower it allows you more time. But I might head back into the tutorial in my next run. I need to learn more about research and the advances, which are a bit hit and miss to me.
 
Very good start so far, the UI is holding it back, it needs a re-think and standardising, it also needs to give the player more feedback, I don't like it aesthetically either, this is definitely a "let's get something that functions for release" UI build. I fell like it the strategic provinces option where you'd paint what you wanted and your allies would hand your those provinces, that might help the AI expand as well. There's some really odd design choices and it all lacks coherence, there's tons of QOL that could be added, and I'm sure they will.

That being said for PDX launch where you know its way short of where it will be in 18 months, this has been very good, there's tons of depth and plenty of mechanics and content for a just released GSG. This situations thing I'm not sure about, it's not very engaging at all, wasn't a huge fan of mission trees, but not a fan of this either, maybe mission trees did a better job and directing the AI to expand?

I dislike the central map tab bar at at the bottom, there needs to be an option to move it where you want it to be.

It's clearly a WIP and they're building the game while the community tells them what needs to happen, which is great to see in the gaming industry (usually AAA) which doubles and triples down on making games the fans don't want and then cries when the game fails while then going on to blame the fans...

The modding is going to be absolutely insane for this.
 
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I didn't even realise there was a tutorial :-) I love it, but it's a slow burn and you need to play it patiently to really enjoy it. The pace is brilliant and a significant improvement over EU4 in my opinion (which always felt rushed). I've actually learnt quite a lot by testing things and because its slower it allows you more time. But I might head back into the tutorial in my next run. I need to learn more about research and the advances, which are a bit hit and miss to me.
I've clocked 4 hours so far, don't have much time at the moment.
Found a really good video for beginners in an England play through so gonna follow that step by step.
 
I think the only real issues are UI, presentaion of information which is very poor, balancing, I can't see how this game fails from this position - systems and content improvements will always come in EU titles with DLC and patches, performance and bugs will improve (I don't think they're that bad anyway) I think we can be pretty ocnfident this isn't going to go down in flames like Imperator:Rome, which just didn't have enough depth.

Needs to find the right balance between some adherence to the path History took, sometimes but not all the time by any means, and being too railroady - there's nothing worse in these games than when the big bad never fails IMO, every now and agin AI Ottomans should fail in EUIV - sometimes AI Rome should fail in IR.

Oh and of course, the brown everywhere has got to gol

:D
 
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I've 37 hours now, still just working out what stuff does. UI does need a bit of love agreed, but it's perfectly workable. Problem is there is literally so much going on, it's difficult to know where to look at times.I've just worked out how naval invasions work, and it's a little bit awkward. For example my fleet can carry 950. I would have thought this would mean 950 men, (which would be the obvious thing) but it doesn't. It's about 2,000. It also doesn't let you load automatically and split the rest for you, you have to do it all manually. It's tedious. You need to balance that little lot yourself before you can transport them which is a royal pain in the backside especially in the heat of war. I find myself pausing and unpausing a LOT. But I'm absolutely sure this will change in time. It happened in EU4 if I recall too. Lots of these little things, but it doesn't detract in the slightest. I think it's my favourite title so far. The potential is just ridiculous.
 
I was getting a crash roughly an hour after starting play each session, no consistency. This was on a 6700k so the game speed was a bit plodding as well. Upgraded to a 7800X3D and no crashes all weekend; first game in 9 years that has forced me to upgrade my CPU. It's like the early days of Flight Sim where each new version meant a new CPU. I still dont know why the game needs to run my GPU at 80% in terrain map mode though; it's hardly Cyberpunk graphic levels!
 
Tempted to try this but I wonder if my embarrassing lack of knowledge/memory with history will diminish the experience.
Might be nice for when I don't fancy playing Stellaris, AOW4 isn't comparable to either.
 
Tempted to try this but I wonder if my embarrassing lack of knowledge/memory with history will diminish the experience.
Might be nice for when I don't fancy playing Stellaris, AOW4 isn't comparable to either.
I don't think it will at all. If anything playing the different PDX games has increased my knowledge and interest in history, I've watched so many documentaries that I probably wouldn't have watched because to playing their games.
 
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