Eve online shoul be more like Star Trek Online.

Soldato
Joined
19 Oct 2002
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Well the way you control the game & systems work. I like Eve's module system, but STO is like a game instead of a space sim, being on ships, planets & stations is great also.
 
I've been thinking the same for a long time, I've just never plucked up the courage to post about it in fear of ridicule.
 
I'm not entirely getting your perspective but what I liked about Eve was that there was more ways to winning a fight than just racking up combos or right sequence of powers, etc.
 
I'm not entirely getting your perspective but what I liked about Eve was that there was more ways to winning a fight than just racking up combos or right sequence of powers, etc.

I still want the game to be EvE, just STO seems like a game when you play it. Not MS Space sim.
 
Well the way you control the game & systems work. I like Eve's module system, but STO is like a game instead of a space sim, being on ships, planets & stations is great also.

Seems you do not play small ships on EVE like Frigates where you can dodge bullets even in PvP, literally.
 
edit: snip

Just looked into it, I can see what the op means now.

I guess the undying hardcore would never let something like this happen.
 
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Well the way you control the game & systems work. I like Eve's module system, but STO is like a game instead of a space sim, being on ships, planets & stations is great also.
To a point I agree. Two problems I had with Eve was due to the camera and the way it works every ship feels the same graphically when running a mission. In that it doesn’t matter if it’s a tiny frigate or a giant monster they all zoom out and feel the same size when in use. Same for the target 99% of the time its just a red bracket so it doesn’t feel any different between ships

The other problem is just the shear lack of content. Not been active in 7+years and still there are practically no new ships, skills or much of anything new for me to do. It’s just the same old year in year out with a trickle of new content.

CCP completely failed to deliver most of what they promised.


I'm not entirely getting your perspective but what I liked about Eve was that there was more ways to winning a fight than just racking up combos or right sequence of powers, etc.
That’s the very reason I like STO over Eve. Piloting and player skill are a major factor in PvP for Sto unlike Eve which is why I get far more enjoyment out of STO PvP then Eve.
 
To a point I agree. Two problems I had with Eve was due to the camera and the way it works every ship feels the same graphically when running a mission. In that it doesn’t matter if it’s a tiny frigate or a giant monster they all zoom out and feel the same size when in use. Same for the target 99% of the time its just a red bracket so it doesn’t feel any different between ships

The other problem is just the shear lack of content. Not been active in 7+years and still there are practically no new ships, skills or much of anything new for me to do. It’s just the same old year in year out with a trickle of new content.

CCP completely failed to deliver most of what they promised.



That’s the very reason I like STO over Eve. Piloting and player skill are a major factor in PvP for Sto unlike Eve which is why I get far more enjoyment out of STO PvP then Eve.
Eve used to be amazing, a living universe and then they added jump drives and took almost any risk out of nulsec.
and everywhere between nulsec and empire is basically dead space because no one has to travel through it anymore.

CCP took all the meaningful pvp away
 
EVE is a much older concept though. Wouldn't this be something more akin to something like a EVE 2 release?

Would it even be possible to make these changes to the original game, also you wouldn't want to upset the existing fan base?

I get your point though and do agree with you.
 
I'm sure eve could be improved by walking in stations, good idea OP

That was the big let down 10 years ago when they retracted the prototype. It looked amazing.
CCP has done stupid mistakes over the years. Dust514 should be on PC and print for the money.
Was better concept & game compared to Planetside 2 and far superior to the other multiplayer shooters we had back then.

Played it extensively on PS3 tbh.
 
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That was the big let down 10 years ago when they retracted the prototype. It looked amazing.

ef8.jpg
 

You just joined EVE? Walking into stations was work in progress, some even had access to the closed test prototype in 2009-10. It was using UE3 and looked amazing. Yeah, we were that close to have "Star Citizen" in form of "EVE Online" a decade ago.


That was reduced to barebones under the expansion named "Incarna" in 2011 which was a shadow of what some of us played on the test prototype.

I know many at the Fanfest 2011 were really annoyed about all this crap. Especially after the experiences we shared on 2008 & 2009 Fanfests.
 
Dust514 should be on PC and print for the money.

They had the perfect opportunity on the PC as well - around that time there was a gap in the market for something like that.

That’s the very reason I like STO over Eve. Piloting and player skill are a major factor in PvP for Sto unlike Eve which is why I get far more enjoyment out of STO PvP then Eve.

They still are a major factor in PVP and in many cases will be the win or lose factor just not the only deciding factor with lots of potential for meta game as well as the less interesting dunking, etc.

Eve used to be amazing, a living universe and then they added jump drives and took almost any risk out of nulsec.
and everywhere between nulsec and empire is basically dead space because no one has to travel through it anymore.

CCP took all the meaningful pvp away

They've handled jump drives badly at every step - their attempts to try and undo some of that is as clumsy as the initial implementation - but personally I think they are needed otherwise you condense all capital ownership down to just the biggest of entities within the game but they definitely needed to have been done better.
 
idk I semi play still and the last time I checked discord someone was pinging for people to form up a fleet and the enemy scan was like 140 thanatos + tons of other stuff.

nullsecs totally out of hand when it comes to capitals.

most importaint thing for your alliance is you get a capital alt, another flaw of eves all the multi boxing.

its almost mandatory
 
idk I semi play still and the last time I checked discord someone was pinging for people to form up a fleet and the enemy scan was like 140 thanatos + tons of other stuff.

nullsecs totally out of hand when it comes to capitals.

most importaint thing for your alliance is you get a capital alt, another flaw of eves all the multi boxing.

its almost mandatory

Yes the whole blob thing just wasn't fun. Massive lag and pop. Even Eve isn't Eve any more. I started in 2003 and there were lots of possibilities, no meta gaming, no empires locking you out of huge areas. It just became a grind. Then they started selling game time, lots of RMT, then the Russians showed up! To be fair I've not played for a few years. It was great fun though, no PvP like it when you've got weeks of work on the line ;)
 
yea I played the beta and at the start which for me was the most fun everything is is nostalgia really.

the game used to be amazing.


I played at the start with about 20-30 guys from the beta (critical mass enterprises)

https://www.eveonline.com/article/first-10

First 10 Corporations
Colossus Technologies, Rebirth Inc, AdGen, PIE Inc., Ltd. Nihilism, New Birmingham Technologies UK, Critical Mass Enterprises, LoneStar Industries, The Firm, Taggart Transdimensional
First 10 Corporations (and still alive at point of article posting)
Colossus Technologies, AdGen, PIE Inc., Ltd. Nihilism, New Birmingham Technologies UK, Critical Mass Enterprises, LoneStar Industries, Taggart Transdimensional, British Space Corporation, m0o Corp

Wew actually won the station lottery in the BETA and were one of the first corps to get to test building a station, I think 5 corps were chosen.


we were just a bunch of friends who played games toether though and didn't capitalise on the fame we could have had in beta, we werent really looking to expand.

big mistake I guess.

we were one of the original members of fountain alliance when evoloution forced everyone in the area to join up or leave.

We quickly hated evlolutions backstabbing etc so joined their enemies curse instead eventually merging with VOTF
 
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