I thought it was a pile of ****e, personally. Like pretty much everything the 'Chinese Room' does it's a story about events that would have been far more interesting to experience then have reminisced AT you. They keep going on about how they 'invented' the walking sim, yet they've been left in the dust as far as evolving it is concerned. Campo Santo (Firewatch) and Davey Wreden (Beginners Guide) have actually done really interesting thing's with the deliberately slow placed narrative structure and lack of gameplay that's attributed to walking sims.
The argument for games as art is totally fair, just don't tell me they're immersive in the same way almost every other game is because I really don't think they are. To be quite honest, I wouldn't call anything the Chinese Room's done a 'game' in the traditional sense.