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Explain Yourselves.

Permabanned
Joined
27 Mar 2007
Posts
270
No im not your old teacher coming back to haunt you :D

I have noticed a lot of people claiming to do 3d rendering etc.

However I am not as pretentious/Clever. I do games. However the amount of people claiming to do rendering etc and all these highly intensive programs has got me interested :o

What do these programs entail? Are these people doing it for a living or messing around :S

cheers
 
I do nothing really....
Sleep till 2-3 pm
Surf these forums till 3-4am
repeat

btw, your sig is too big l33t-krew
 
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i do 3d modelling/gaming at uni and use 3D studio max, photochop and hammer editor for the Source engine. no idea if any of that lot is multithreaded etc and benefits from dual or even quad cores though :D

to be honest if it did i doubt i'd use it to its full potential with the level of design i do :)
 
I work 9-5 as an assistant Project Manager and from 6-12 I am on OCUK forums or playing cs source and blowing up n00b asses.
 
I play games on my pc. Many many games.
Works shifts, and shooting people online is a great way to unwind. More fun to knife them though.
 
I do 3ds max, solidworks, photoshop, premiere etc but its for a living :)
Still working with multiple dual core rigs but will eventually get a dual quad at some point money permitting

cokecan72 said:
i do 3d modelling/gaming at uni and use 3D studio max, photochop

Both are multithreadeded
 
touch said:
I do nothing really....
Sleep till 2-3 pm
Surf these forums till 3-4am
repeat

btw, your sig is too big l33t-krew

How do u afford PC hardware then? Govt benefits?
 
Thou does 3D design rendering at Coventry University - Automotive Design.

Just learning 3D Studio Max and StudioTools atm tho..... Tedious... :0
 
Im I.T. Manager (??) at work, maintain server/domain network buy and build new pc's. Just about to build a quad core pc with 64-bit xp pro on for our cad/design monkeys upstairs.
They use 3d studio max and the quad core with 64-bit software wallops through rendering like no tomororow.
eg benchmark on 3ds max. P4 3.2GHz, 2Gb ram, xp pro 32-bit= 15 mins
My pc of E6600, 2Gb ram xp pro 32-bit= 6 mins
New Quad core, 4Gb ram, Xp pro 64-bit = expecting <2mins (fingers crossed)

Will let ya know.

I also game at night, BF2 mainly.
 
k.Jacko said:
New Quad core, 4Gb ram, Xp pro 64-bit = expecting <2mins (fingers crossed)

Not going to happen - 3 minutes is more likely assuming the file warrants the extra cpu power. Also raytracing only uses one core in my experience with my dual cores (may be the raytrace engine) so all the cores in the world wont improve the longest part of a raytraced scene (I seem to be using a lot of raytracing) :(

Would like to see whether there is a real benefit though, with the prices being so cheap at the moment :)
 
games
programming (c#)
encode and decode DVDs... for backup purposes...
FAH (of course)

and thats about it :)

Stelly
 
lsg1r said:
Not going to happen - 3 minutes is more likely assuming the file warrants the extra cpu power. Also raytracing only uses one core in my experience with my dual cores (may be the raytrace engine) so all the cores in the world wont improve the longest part of a raytraced scene (I seem to be using a lot of raytracing) :(

Would like to see whether there is a real benefit though, with the prices being so cheap at the moment :)

Ok mate, i'll accept your comments, although our design guy uses a forum where the users perform their benchtests on one specific generic file and quite a few quad core systems were crunching it out at sub 2 mins, when our AM2 4200+ takes 9 mins and my E6600 takes 6 mins. So ok, maybe 3-4 mins is more realistic, i'm just going on what i've been told, i'm not edcuated in 3d stuff.
If i find the link i'll post it up.
 
RaiderX said:
i do PC repairs and new builds. i am also a pro gamer, aint won any tournaments yet tho (well none that pay).

your not a pro gamer if you haven't won ANYTHING

pro gamer = professional, i.e. someone who does it for a living and doesn't have another job and in order to do it for a living you have to actually win to make money so that sponsors are interested in you and pay you to keep winning and spread their good name around

a pro gamer is not someone who sits in their room, "pwnz sum n00bz" on public servers and thinks, "yeah im well good" while getting his arse handed to him in any form of tourney or lan competition they attend
 
I game, do a bit of Photoshop and generally play about with stuff. I would love to get into things like Maya however it is quite difficult to started on your own, not to mention the rather high costs involved :p
 
I do program compliation (SAP, Delphi), program test suite hosting (simulate 1000 hours of user input in 20 minutes), live Fast Fourier Transformation of incoming radio signals and Folding@Home.

I have 30 (2 single core laptops, 2 Quad Core desktops and 10 dual-core desktops) cores in the building and every one is running 100% almost 24/7/365. I will be selling my E6600 dual-cores and putting in quad-cores over the next 3 months as I don't want to flood MM ;)
 
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