This is an interesting one for me.
I just swapped from a 6950 to a GTX670 and have found that nVidia's implementation of this technology is so much better than AMD's. This is surprising seeing as AMD were first to market with it.
My main reason for switching was that I wanted an upgrade and I fancied a change having had AMD cards for a long while now. I mainly play WoW which runs better on nVidia anyway. Here's what I've found:
With the GTX I can use 2 x DVI and 1 x HDMI for 3 screens. With AMD I have to use a DP-DVI adaptor and suffer screen tearing on the display that's hooked up like that.
The control panel for bezel compensation is much nicer with nVidia. The road is easier to see and align.
But this is the big one for me, probably a WoW thing rather than an nVidia vs AMD thing thing though. I can finally run DX11 mode fullscreen at 3 screen resolution. With AMD I was limited to either running Windowed - Fullscreen, or DX9 mode. DX11 wouldn't work fullscreen in WoW.
I just swapped from a 6950 to a GTX670 and have found that nVidia's implementation of this technology is so much better than AMD's. This is surprising seeing as AMD were first to market with it.
My main reason for switching was that I wanted an upgrade and I fancied a change having had AMD cards for a long while now. I mainly play WoW which runs better on nVidia anyway. Here's what I've found:
With the GTX I can use 2 x DVI and 1 x HDMI for 3 screens. With AMD I have to use a DP-DVI adaptor and suffer screen tearing on the display that's hooked up like that.
The control panel for bezel compensation is much nicer with nVidia. The road is easier to see and align.
But this is the big one for me, probably a WoW thing rather than an nVidia vs AMD thing thing though. I can finally run DX11 mode fullscreen at 3 screen resolution. With AMD I was limited to either running Windowed - Fullscreen, or DX9 mode. DX11 wouldn't work fullscreen in WoW.