** F1 2011 - Official Thread **

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I couldn't find a thread on this, and I'm very much looking forward to this.

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http://www.formula1-game.com/uk/

The addition of DRS and Kers is definitely something to look forward to!

F1 2011™ is the sequel to the BAFTA winning FORMULA ONE™ videogame from Codemasters®, the developer and publisher of award-winning racing games. Developed under Codemasters’ exclusive worldwide agreement with Formula One World Championship Limited, F1 2011 will come complete with all the official drivers, teams and circuits featuring in the 2011 FIA FORMULA ONE WORLD CHAMPIONSHIP™.


With a new focus on multiplayer gaming, including co-op Championships and split-screen mode, F1 2011 will invite players to ‘Be The Driver, Live the Life, Go Compete’ with a range of innovations, improvements and enhancements on and off the track. Set to be the most enthralling season yet, the 2011 FIA FORMULA ONE WORLD CHAMPIONSHIP features two new circuits in India and Germany, new drivers, rules, tyres as Sebastian Vettel seeks to defend his title.

Developed using Codemasters’ EGO Game Technology Platform F1 2011 will deliver an unrivalled FORMULA ONE experience that puts players into the heart of the world’s most exciting sport, powered by cutting edge graphics, advanced physics systems and integrated network play.


• Go Compete! F1 2011 builds extensively on the multiplayer options from F1 2010. Split-screen racing is included for the first time in a high-definition FORMULA ONE title. Competitive online racing is extended with 16 players going head-to-head in GRAND PRIX™ with up to 8 AI drivers added to simulate the full grid of 24 drivers. An innovative new co-op Championship enables two players to lead their favourite FORMULA ONE team to Driver and Constructor glory across the course of a FORMULA ONE season. These enhancements are complimented by additional quick fire modes including Time Attack.

• New Circuits for 2011. Two stunning new additions to the race calendar extend the number of circuits to feature in F1 2011 to 19. Players will be able to debut ahead of the drivers on the Buddh International Circuit, the home of the first FORMULA 1 GRAND PRIX OF INDIA and players will be able to test themselves on the iconic Nürburging circuit for the first time in High Definition, as this legendary track returns for the 2011 season.


• Be the driver, live the life. From the paddock to the track, F1 2011 takes players closer to the experience of being a FORMULA ONE driver than ever before. A new Parc Ferme area, an expanded and revamped Paddock, new Pit Lane, celebration and reaction cinematics and an enhanced media interaction system fully immerse players in the glamour, pressure and excitement of being a FORMULA ONE driver. Players progress from rookie to FIA FORMULA ONE DRIVERS’ WORLD CHAMPION in an extensive career mode where gamers fight to become priority driver and shape the development of the car by performing well in races and earning performance upgrades.


• All the cars, all the stars. Fully licensed, F1 2011 features all the drivers set to contest the 2011 FIA FORMULA ONE WORLD CHAMPIONSHIP, including Sebastian Vettel, Lewis Hamilton, Fernando Alonso, Michael Schumacher and Jenson Button. All 2011 teams are represented including Ferrari, Red Rull Racing, Vodafone McLaren Mercedes and Lotus Renault GP in their iconic black and gold livery.

• KERS, DRS and more! F1 2011 includes all the new rule changes set to make this year’s season the most exciting yet. F1 2011 debuts DRS (Drag Reduction System) ? the new system which enables drivers to adjust the rear wing on the car to give a boost of up to 10km. KERS also returns, giving players an extra 80BHP for up to 6.67 seconds, enabling drivers to blast past rivals. Combined, these systems encourage close wheel-to-wheel racing with new options for both defence and attack. This season’s new Pirelli tyres are faithfully simulated in the game, and if players push their car too hard they may experience a range of authentic new damage failures.


• Full Day / Night Racing. The 2011 FORMULA 1 ETHIAD AIRWAYS ABU DHABI GRAND PRIX comes alive with a full day/ night transition which recreates the special atmosphere at this unique track. Every one of the existing circuits from the 2010 roster has been given a complete visual overhaul. New atmospheric effects, including dynamic clouds, compliment a weather system which features an advanced rain model that affects on-track grip. Powered by the EGO Game Technology Platforms, F1 2011 pushes forward the graphical standard of what can be achieved in a racing game.


• The world’s greatest cars, the most exciting racing. Building on the heritage of producing award-winning racing games for over a decade, Codemasters is uniquely placed to realise the spectacle and exhilaration of racing 200MPH+ FORMULA ONE cars for all fans. F1 2011 can be tuned for players from a wide range of skill levels, from the casual gamer to the hardcore simulation enthusiast and those in between, with a range of differing skill levels. A huge range of vehicle variables can be tuned to suit each player’s unique driving style, or drivers can entrust their Race Engineer to set their car up and head straight onto the track. F1 2011 will support a comprehensive range of racing wheels for the ultimate racing experience.

• Unprecedented authenticity. Codemasters has used its unprecedented access to the world of FORMULA ONE to connect the development team directly with FORMULA ONE teams and tyre manufacturers. Extensive consultancy has taken place with a range of FORMULA ONE professionals, including race engineers, mechanics and drivers. This has been combined with real world data including CAD and on-board telemetry to deliver a race experience complete with authentic handling, accurate circuits and precisely modelled racing cars.


• EGO powered FORMULA ONE. F1 2011 is being developed on the EGO Game Technology platform, evolved from the award winning EGO engine. Enabling Codemasters development talent to share tools and technology across Studios and Central Technology teams, the EGO Game Technology Platform empowers Codemasters game designers to realise their creative visions across multiple platforms featuring cutting edge graphics, powerful AI, advanced physics systems and integrated network play.

Some videos to wet your appetites -





Due for release on September 23rd 2011.
 
Yeh once the issues were fixed in the 2010 game it was a great game. I hope we don't get an influx of problems with the release of 2011!
 
Same mate, I have no steering wheel and don't play online too often so Im in the same shoes.

I'll be sure to add you later!

*goes to check the PS3 names thread*

EDIT - you're not on there Sinny, what's your PSN?
 
Was surprised today to find that sister's boyfriend had bought me this for my birthday, although had to wait for it to arrive on Friday and I just got back from Brighton. Ultimate win! :D
 
Only played a little - did practice for Melbourne yesterday evening, signed with Lotus. Managing to do lap times of around 1:31 and the others are doing about 3/4 seconds a lap faster. AI difficult is on the second one I think, so either that's why or because they've made the speed of the cars more realistic in this one unlike 2010?
 
Just came 4th in my first race at Melbourne. Was pretty tricky but managed to out-brake most of them!
 
Did the second race earlier this evening, start raining towards the end of the race so I tried to be tactical and change to Intermediates. Rain didn't get much heavier for a while so I switched back to Primes, only for a downpour to happen. Lost my 1st place lead and ended up taking 3rd, grr!
 
I want to go home from work and play this dammit! Did a 50% race last night still didn't see any safety car, maybe I should take one for the team?!
 
Found a glitch this evening that needs sorting. If you lap someone around the DRS zone then I found that they would open their wing and try to get back past you. Obviously very stupid and pointless and needs addressing!
 
Am I the only one who finds corner cutting to be ridiculously unpredictable? Sometimes you can have all 4 wheels off the track and not get anything for it and other times you can have 1 or 2 wheels off and you get penalised..

Yup it's ridiculous. After the first long right corner on China, there's an immediate left and if you marginally cut that you're told off for corner cutting!
 
Just got black flagged at Istanbul for corner cutting, but barely cut any corners - only clipping the apex! Sooo not fair :(
 
Wanted to play this evening but been too busy sorting out tv aerials and such nonsense. Can't remember which race I've got next, think it's Monaco which I'm dreading!
 
Got black flagged in Monaco for too many crashes and corner cutting. Ah well!

Then did Canada and got a 10 place penalty so started in last and finished 4th, almost took Alonso on the final corner to get a podium place but the Lotus just wasn't fast enough :(
 
I'm using Lotus and very much struggling to keep up with the pace, find that outbraking the AI usually works.
 
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