A year of work is not represented in F1 2014, instead it seems rushed. It feels like a side project pushed on a team inexperienced enough to put their stamp on a franchise with a fan base as huge as F1. As such it suffers, and therefore so do we as consumers. In playing it ‘safe’ and keeping things the same, Codemasters will undoubtedly further alienate veterans to the series who were frustrated by its iterative nature back in 2012 and 2013. Until Codemasters show some intent to fix the PC specific issues and address the frightening lack of new content, I would give this game a wide berth.