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Fallout 4 Anomaly

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this is at 1080p - GPU is 46% and CPU 58 - 73% still 52 bloody FPS haha :)

Hmmmm... yeah that's pretty bad, i think i would, as others have said and suggest this may be a fault with the engine. in which case there isn't anything to do about it, not at your end anyway.

It would be interesting to see how other setup perform in that game area, what was it? I'm going to have a look tomorrow...
 
i plan on running extreme mods like i did with skyrim ENB's etc....

if its a CPU bottleneck then i'll get a 4790k or a 5820k , the 6700k is £350 alone which is redic imo! :)
 
The big cities are known to tank FPS.

Happens to me with a 5820k and 980Ti. I can noticeably feel the FPS drop to 40s sometimes. Turning down shadow detail fixes it.

Terribly optimised game basically.

I hope they fix it!

there's no way we will be able to run top end 4k mods / ENB's like skyrim had in that case. It's nice to know someone else with an i7 6 core beast is experiencing the same as me.

Would you be prepared to run a small bencmark on your PC for me ? i could send you my graphic options so you can duplicate them and the save file and can you tell me what fps you get on your i7 with the exact same save file ? - this will tell me if its an i5 bottlneck thing or not - i'd be forever greatful as im seriously considering getting a 5820k.
 
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Go online and see the % increase and you will see you will not gain that much imo. Would he get 30% guys? I personally think they either need to fix the engine or everyone will need whatever is coming next from Intel? As i said i would wait for patches and better hardware. Do you really need to play it right now? Why not put it away until Christmas or better yet next Christmas? Then you can buy Cannonlake and DDR4 4000mhz. Skyrm and Fallout will still probably laugh at it tho! ;)


I personally try a game and if the fps is like you describe i leave it sitting until i have better hardware. But like i said elsewhere this cost me missing out on Fallout 3, But i nailed 160 hours into Skyrm.
 
I doubt he would see much performance gain from getting an i7, 8 or 12 threaded.

The problem seems to be with the game, not the CPU.
 
Go online and see the % increase and you will see you will not gain that much imo. Would he get 30% guys? I personally think they either need to fix the engine or everyone will need whatever is coming next from Intel? As i said i would wait for patches and better hardware. Do you really need to play it right now? Why not put it away until Christmas or better yet next Christmas? Then you can buy Cannonlake and DDR4 4000mhz. Skyrm and Fallout will still probably laugh at it tho! ;)


I personally try a game and if the fps is like you describe i leave it sitting until i have better hardware. But like i said elsewhere this cost me missing out on Fallout 3, But i nailed 160 hours into Skyrm.

Don't get me wrong, the game is 60fps everywhere else and 52fps is defo playable and its beautiful in 4k with gsync, But as you know adding ENB's and 4k textures etc.... pulled skyrim to 40 fps on my 980 ti. God knows what would happen to FO4.

I've got 2 weeks off work to play this mate - i'm loving it, but just want to rule out if its an i5 bottlneck and if an i7 would resolve it. i know Skylake > haswell by ~7.5 instructions per cycle for games.
 
Don't get me wrong, the game is 60fps everywhere else and 52fps is defo playable. But as you know adding ENB's and 4k textures etc.... pulled skyrim to 40 fps on my 980 ti. God knows what would happen to FO4.

I've got 2 weeks off work to play this mate - i'm loving it, but just want to rule out if its an i5 bottlneck and if an i7 would resolve it. i know Skylake > haswell by ~7.5 instructions per cycle for games.

Yes you sound just like me playing Skyrm. I was happy with the game but the dips annoyed me and to be honest had they exluded MSAA i duno where i would have been with my hardware. It seems if you want a framerate that does not dip in thier games like Skyrm and FO4 you need absurdly over-spec hardware. The more i look, The more i see no cpu on earth is going to power that without dips. You really need an insane memory speed and IMC. This is really the only area Intel are moving in thankfully. It worrys me i really wanted to play this in 4K but if a 980ti is getting 40fps wth do i need for 120?

Three way is not even realistic. I will be lucky to run this with Pascal it seems christ i am angry now. :eek:


https://www.youtube.com/watch?v=XzFTGPG3OME
https://www.google.co.uk/search?q=cpu+boss+4670k+v+6700k&btnG=Search&oe=utf-8&gws_rd=cr
 
Yes you sound just like me playing Skyrm. I was happy with the game but the dips annoyed me and to be honest had they exluded MSAA i duno where i would have been with my hardware. It seems if you want a framerate that does not dip in thier games like Skyrm and FO4 you need absurdly over-spec hardware. The more i look, The more i see no cpu on earth is going to power that without dips. You really need an insane memory speed and IMC. This is really the only area Intel are moving in thankfully. It worrys me i really wanted to play this in 4K but if a 980ti is getting 40fps wth do i need for 120?

Three way is not even realistic. I will be lucky to run this with Pascal it seems christ i am angry now. :eek:


https://www.youtube.com/watch?v=XzFTGPG3OME
https://www.google.co.uk/search?q=cpu+boss+4670k+v+6700k&btnG=Search&oe=utf-8&gws_rd=cr

Don't be disheartened, the game runs REALLY well on 4k i average 55 fps on an i5 / 980 ti combo - but that's vanilla fallout 4.

When the modding community over at nexus get ENB's / shaders and 100's of 4k texture packs, you'll need an 18 core 32 thread monster and possibly Titan SLI to run them - which is absurd.

if an i5 / 980ti cant get above 52fps overlooking a city @ 1080p, it HAS to be the engine which is at fault or the CPU, my moneys on the engine.
 
The big cities are known to tank FPS.

Happens to me with a 5820k and 980Ti. I can noticeably feel the FPS drop to 40s sometimes. Turning down shadow detail fixes it.

Terribly optimised game basically.

I get the exact same thing and I think a lot of people do. No matter the RIG. Pretty dam annoying to be honest!
 
Like it has been said many times, cpu bound. People really should forget about 100% cpu usage scenarios, especially when running DX11 where only 1 core can talk to GPU. Anyways, here's a link for cpu scaling with a game.

f4_cpu_nv.png
 
Hi all,

I've come across an anomaly which i can't explain.

https://www.dropbox...._xFyRMOJra?dl=0

^^ in the drop box are 3 x pictures which show my FPS @ 1080p, 1440p ^ 2160p at the exact same loading point. I took these pictures after the game had loaded and allowed 1 minute for it to 'settle in'

1920 x 1080 = 53fps GPU 47% CPU 60%
2560 x 1440 = 56fps GPU 63% CPU 65%
3840 x 2150 = 52fps GPU 99% CPU 69%

How on earth can i get such tightly knitted FPS !

Its clear the larger the resolution the more the GPU/CPU is increasing in useage, however its puzzling me why i cant hit 60fps across any of the 3 resolutions.

Spec :

i5 4670k 4.2Ghz | Evo 212 | MSI Z87 G45 | EVGA SC ACX 2.0 980 Ti | Hyper X 16GB 1600 | Samsung 840 Pro 128GB | Crucial MX100 128GB | Seagate 2TB | XFX PRO (Black Edition) 850W | Define R4 case | Acer XB280HK (G-SYNC)

Ideals ?

From what I've seen of benchmark runs seen on websites a single 980ti (as there’s no SLI yet) just falls short 60fps maxed out @1440p let aloan at 4K, so some overclocking will be needed.

Still the 1080p score being lower than 1440p and almost the same as 4k is very odd.
 
Like it has been said many times, cpu bound. People really should forget about 100% cpu usage scenarios, especially when running DX11 where only 1 core can talk to GPU. Anyways, here's a link for cpu scaling with a game.

f4_cpu_nv.png

I keep getting this itch right where my 4790k is but I really should wait, Haswell-E is tempting but as far as my PC is concerned I'm a gamer and modder nothing else and as this shows the 4790k is still a top gaming cpu.
It's sad seeing AMD's best cpu's so low down on the list. And seeing my old Phenom right at the bottom is a shocker, I loved that thing man :(

Note to self:

You must wait, Zen is not that far away and if it disappoints Kaby or Cannon will be due not long after.
 
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From the look at those benches, upgrading from the i5 to i7 or one of the x99s wont help you much on this game. A significant overclock seems to make quite a difference though
 
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As you can see all cores are betwen 60 - 73%

This only happens in Diamond city or other huge towns when there's a lot going on. everwhere else its 60 fps constant.

Then that's a classic sign of a CPU bottleneck. In the cities there a lot of NPC's which means your CPU is working hard to do all the AI calculations. As others have said game engines are not perfectly optimised and that especially goes for the Creation engine in FO4 which is a tweaked version of the same engine used in FO3 and Skyrim.
 
i managed to find the culprit - it was shadow distance, as soon as you go above medium to, high or ultra, it saps your system completely.

Final Settings:

Resolution - 3840 x 2160 ( Windowed Borderless - to fix Microstutter but lose ~3fps)
Antialiasing - OFF- increased FPS @ 4k
Anisotropic Filtering - 16 Samples
Texture Quality - Ultra
Shadow Quality- Medium - Best for performance / vidual fidelity tradeoff i found
Shadow Distance - Medium - Best for performance / vidual fidelity tradeoff i found
Decal Quality - Ultra
Lighting Quality- Ultra
Godrays Quality - Low - higher settings i dont see any difference but a massive drop in performance
Depth of Field - Standard
Ambient Occlusion - SSAO
Screen Ambient Reflections - Disabled
Wetness - Enabled
Rain Occlusion - Enabled
Motion Blur - Disabled- personal preference
Lens Flare - Enabled
 
You did indeed Tephnos.
Resolution - 3840 x 2160 (Fullscreen)
Antialiasing - OFF- increased FPS @ 4k
Anisotropic Filtering - 16 Samples
Texture Quality - Ultra
Ambient Occlusion - SSAO

This is where i will start too, But with SSAO added because i likes it. Everything else including blur and lens flares will be OFF.
 
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