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Fallout 4 Crossfire

Guys there is a way to increase the performance on AMD Cards by disabling some of the NVIDIA gameworks cripplers

Volumetric Lighting set to 0 and God Rays set to 0

Fallout4.ini -> God Rays
Fallout4Prefs.ini -> volumetric lighting

Set your tesselation to 8x aswell in CCC

Has helped me!

Called it! :D

Yup, my money is on that being the reason just like the witcher 3 except instead of over tessellated hair, we now have over tessellated light rays :p Pointless amount of tess. for very little to no real visual benefit...
 
Been playing it tonight with my 7970s it runs okay on one but really suffers in dense areas :( to the point where just one card won't cut it, if they don't end up releasing appropriate drivers I may be forced to jump ship...

That's the issue you will get with low/mid ranged cards in SLI or Crossfire. When you need to fall back on one it isn't enough.

The only time I ever ran a truly successful SLI arrangement was with two Titan Blacks. Mind you, once I took them to 4k they looked completely average lol.
 
Been playing it tonight with my 7970s it runs okay on one but really suffers in dense areas :( to the point where just one card won't cut it, if they don't end up releasing appropriate drivers I may be forced to jump ship...

So even though people are saying SLI is crap as well..... and it's an Nvidia game, you think you might jump ship even though Nvidia is in the same situation?

This is one of my pet peeves, I can't believe AMD haven't got X working right in this game I like, I'm going Nvidia..... while Nvidia is just as bad in that same game.

From recollection Far Cry 4 sucked in SLI at launch, for months after and several of the updates brought new SLI problems. Part of it is the more devs try to get out of DX11 the more overheads they are fighting and the more work arounds they are using. Every time someone tries to do something in a different way to get around DX11 issues you will also probably find a way for the drivers to not be optimised well for it as AMD/Nvidia are doing so much to themselves work around DX11.

Aside from removing the overhead in the first place it will also mean a lot less attempts to work around the API and a much more direct way to extract performance and optimise. DX12 will bring so many advantages, hopefully most major engines and games will use it asap, not surprising Bethesda and their behind the times engines haven't gone DX12 yet.
 
I have improved things massively by disabling the gameworks settings via the ini. It's impossible to disable them without messing with the config file. NVIDIA have done this on purpose!!
 
So even though people are saying SLI is crap as well..... and it's an Nvidia game, you think you might jump ship even though Nvidia is in the same situation?

This is one of my pet peeves, I can't believe AMD haven't got X working right in this game I like, I'm going Nvidia..... while Nvidia is just as bad in that same game.

From recollection Far Cry 4 sucked in SLI at launch, for months after and several of the updates brought new SLI problems. Part of it is the more devs try to get out of DX11 the more overheads they are fighting and the more work arounds they are using. Every time someone tries to do something in a different way to get around DX11 issues you will also probably find a way for the drivers to not be optimised well for it as AMD/Nvidia are doing so much to themselves work around DX11.

Aside from removing the overhead in the first place it will also mean a lot less attempts to work around the API and a much more direct way to extract performance and optimise. DX12 will bring so many advantages, hopefully most major engines and games will use it asap, not surprising Bethesda and their behind the times engines haven't gone DX12 yet.

Spot on. I have seen this many times too, find it very strange. Lol

I have improved things massively by disabling the gameworks settings via the ini. It's impossible to disable them without messing with the config file. NVIDIA have done this on purpose!!

Reward them by jumping ship... Lol :p

Like the guys who got the 970 did. Get screwed over, then pay extra £200 for 10% extra performance and full 4gb vram which you should have had anyway :eek:

And then don't forget to smile while doing so and tell others how it was such a good decision to make. Rotfl :p
 
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Spot on. I have seen this many times too, find it very strange. Lol



Reward them by jumping ship... Lol :p

Like the guys who got the 970 did. Get screwed over, then pay extra £200 for 10% extra performance and full 4gb vram which you should have had anyway :eek:

And then don't forget to smile while doing so and tell others how it was such a good decision to make. Rotfl :p



Nvidia is so good at milking their customer and have done a very good job on marketing
 
Posted already in the Fallout 4 thread but since it's relevant to this thread.. Someone has already tried a lot of the profiles and posted results. looks like the Farcry 4 profile works best so far for crossfire.

https://www.reddit.com/r/Amd/comments/3s8yaf/fallout_4_crossfire_troubleshooting_guide/


Baseline: 30fps with Crossfire off (Test set up: 6720x2160 2 Fury @ 1044/500, 4770k 4.7, SSD r0, 15.11 Beta drivers)

Winner so far: FarCry4 - 46.5fps - (unsure/very likely: Required Ambient Occlusion be turned off or got slight shadow glitching)

Effective scaling: Roughly 55%
 
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