Far Cry 2

I hate trigents like any other person but I wonder how is that even "Far Cry" sequel if it's not on tropical island, doesn't involve genetic research and has no monsters. Good game as it looks, how desperate are Ubsoft to keep that brand under their banner....
 
am i the only person who thought far cry sucked when they put monsters in it, i stopped playing it lol it ruined it for me, the biggest worry about crysis for me is that its another far cry, looks class and for the first quater of the game it great killing humans and then they will ruin it by putting monsters/aliens in it

*puts on flame retardent suit ;)*
 
am i the only person who thought far cry sucked when they put monsters in it, i stopped playing it lol it ruined it for me, the biggest worry about crysis for me is that its another far cry, looks class and for the first quater of the game it great killing humans and then they will ruin it by putting monsters/aliens in it

*puts on flame retardent suit ;)*


I agreed i had more fun killing humans in far cry
 
I love the way game designers now pick on the smallest things to concentrate their efforts on, perfect example: realistically destructible trees!

tbh this is what I've always wanted and always thought should be the direction for future gaming.

i.e. you can keep updating graphics and sound and all the eye candy with each new generation of hardware but if that's all you do it's always going to be the same thing.

I've always thought FPS games should be made more realistic. Non-linear levels, real physics engines, totally (and I do mean totally) destructible terrain like for example, if you can't find a key for a door you can just shoot it out. If you can't find a way through a room, you can switch to rocket launcher and fire at the wall and a hole should be made etc. For me, this was always the most appealing thing about a new FPS game, I would look for the special bits and pay attention to detail.

I'd happily sacrifice eye candy for gameplay.
 
Looks alright, but the whole idea of far cry was that theres some ridiculous storyline with monsters and evil scientists and what not.

I can't help but feel this is going to be a guy running round in the african plains killing the bad guys purely because he can. For me games are an escape from realism, not striving to be perfectly believable. I mean, once you've completed crysis you'll hopefully be able to say you were part of a high tech military group that infiltrated a korean-held island defeating koreans and try to expose the secret they're covering up and ultimately saving the world from an alien invasion in a tropical arctic wasteland.

Far cry 2 looks like your just going to be able to say i ran around in africa and stopped some bad guys but it was alright because i was able to set fire to plants and shoot tree branches.


Just out of curiosity, why are games focusing on destructible trees at the minute yet nobody has destructible enemies? I'd be much more impressed if i could shoot someones arm off rather than shoot a guy and watch him get a bullet whole texture appear then shoot some trees to hell and watch the fall and drop everywhere.... it can't be too violent, you have to pull bullets out your leg with pliers for christs sake! :p
 
i'd love to torch an elephant and have him stamped through a village on fire destroying everything in his path.

for this reason i think maybe animals won't be included, or they will but be non combustible which will be no fun.
 
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