Quakeworld is unrivaled if you want a fast-paced deathmatch game; as mentioned though the learning curve is extremely steep and you'll likely need to be playing for a good 6 months before you can get even remotely competitive with even average players. The fact you like Warsow is a good starting point at least, as that is somewhat modelled on QW.
The good news is that it's very advanced from a technical standpoint (gfx aside) due to community-led development of projects such as ezquake.
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