Final Fantasy Dissidia

Soldato
Joined
4 Aug 2006
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Stevenage , Wisbech
Been waiting for this for AGES!! Its JPN launch is on the 18th of December, but theres no US/pal release date yet :(. I may import if its pretty much import friendly ie not all in "moon" language.

Dissidia: Final Fantasy's genre has been described as "dramatic progressive action" and its graphics will be in three dimensions. It will have wireless one-on-one gameplay and fights revolving around the use of individual special skills of characters to do damage to opponents. Players can also customize their characters with equipment.

Character movement is fully functional within the three-dimensional field map. Characters are able to perform special maneuvers using the environment, similar to the Reaction Command gameplay element of Kingdom Hearts II. Traps with a variety of ill effects can be found throughout the gameplay field.

Similar to many fighting games, the aim is for the player to reduce their opponent’s HP to zero. A character's offensive (and, to a lesser extent, defensive) power is shown in numerical form called BP or "Brave Points". Both characters start out with equal BP, and each must steal BP from their opponent by attacking them with the basic "assist attack" to add it to their own total and gain the upper hand. Players can then use the "HP attack" to cause direct damage to their opponent; the higher their BP, the more damage they inflict. A character whose BP have been depleted is forced into "Break mode", where, aside from not being able to cause HP damage, all attacks made against them cause critical damage.

One main gameplay element is the "EX Gauge", which can be filled in a variety of ways, such as inflicting damage on opponents, taking damage from opponents, and obtaining items scattered around the field of play. Once the EX Gauge is filled, the character can enter their "EX Mode", significantly increasing their power and enabling new attacks, including the "EX Burst", an unavoidable special attack similar to the Limit Break gameplay mechanic seen in many games in the series.

Story

In Dissidia, there is an ongoing conflict between two gods: Chaos, the god of dischord, and Cosmos, the goddess of harmony. The two forces of dark and light have been held in balance as villains and heroes fight each other. However, Chaos now seeks to tip the balance of power, and has summoned a number of villains from other Final Fantasy games to take control of a series of Crystals, giving them the ability to overthrow Cosmos. In retaliation, Cosmos has summoned eleven heroes to defeat Chaos' villains and protect the Crystals from evil.

Characters

The game will unite both protagonists and antagonists from installments of the main Final Fantasy series. Chaos (voiced by Norio Wakamoto) will also make an appearance as the god of dischord, while a new character, Cosmos (voiced by Sumi Shimamoto), will appear as the goddess of harmony. It is unknown, however, if these two will be playable or not. The game will have an overarching storyline that requires playing through all of the characters to complete. The game contains twenty-two total playable characters: eleven heroes and eleven villains, one of each representing Final Fantasy through Final Fantasy X, and two secret characters: a heroine representing Final Fantasy XI, and a villain representing Final Fantasy XII.

Characters' equipment can be customized, and they can gain EXP and gil from battles.

Many of the characters can transform into different forms, mostly as part of their EX Modes. For example, Sephiroth from Final Fantasy VII transforms into his One-Winged Angel form as seen in Final Fantasy VII Advent Children when entering EX Mode, whereas Cecil from Final Fantasy IV can switch between his Dark Knight and Paladin forms at any time. Also, all characters will have an alternate costume; examples include a design for the Onion Knight that makes him resemble Luneth from the Nintendo DS version of Final Fantasy III, and Squall's SeeD uniform as seen in Final Fantasy VIII.

Summons will be accessible using Summon Stones. There will be over 50 different summons, each with a different effect. So far, five different summons have been revealed through videos on the official website, and others have been shown in magazine scans.

Heroes
Warrior of Light
Firion
Onion Knight
Cecil Harvey
Bartz Klauser
Terra Branford
Cloud Strife
Squall Leonhart
Zidane Tribal
Tidus

Villans
Garland
Emperor
Cloud of Darkness
Golbez
Exdeath
Kefka Palazzo
Sephiroth
Ultimecia
Kuja
Jecht

Some vids
http://uk.youtube.com/watch?v=ib3bsmIIGOM&feature=related
http://uk.youtube.com/watch?v=3ONSaF96bsA&fmt=18
 
Reminds me a little bit of the game Destrega that used to be out on PS1

http://uk.youtube.com/watch?v=kkUFQ6HZYJk

Thanks for that youtube link, i remember playing the demo of this years ago but never remembered the name and was trying to find out a while back. Hopefully SE will give a PAL date for this game soon as it looks a lot better than the first Final Fantasy fighting game they did featuring Cloud.
 
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