First Project Gotham Racing 4 Screenshots

Ridge Racer runs at 60 but play it, OMG what crap its handling has not evolved since it first appeared many moons ago.

Give me a racing game where i can feel a difference in the handling of different cars. How they turn in how they brake how, heavy they feel.

All 60fps does is increase the feedback rate it does nothing for car handling if a game doesnt give much feeling in its driving. Surely a 30fps game with good car feedback and a noticable difference between various cars would be better than some games that dont offer such aparent handling differences yet the game runs @ 60fps.

Its very clear Bizzare are going in a different direction away from FM2 and what i see is a game taking PGR3 adding in a weather system for lots of graphical eye candy and offering fun races. Lets remember the goals here Turn 10 wanted 60FPS for simulation control benifits Bizzare are goring for graphical style and flare then trying to get the framerate as high as possible. Quite simply its not going to compete with FM2 for simulation purposes and thats a good thing because each game can be entirely different yet still appeal to fans of both.

Theirs no reason to doubt that by now any game developing studio hasnt grasped the true potential from the platform. Therefore we should expect quite an upgrade in graphical polish to this game from PGR3 which was developed to a rushed deadline.
 
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Im just curious and cant be bothered to look back but has DD parised this game in any way yet or has he moaned again about framerate or other bits of the game.

Having an opinion is one thing, going into just about every game thread for a system you dont even own and constantly complaining is another.
Just my view.
 
Mr Latte said:
Ridge Racer runs at 60 but play it, OMG what crap its handling has not evolved since it first appeared many moons ago.

Give me a racing game where i can feel a difference in the handling of different cars. How they turn in how they brake how, heavy they feel.

But that's not the point of RR, and never has been. Personally I found the latest games as dull as anything, but I don't deny it does what it sets out to achieve.
 
Teletraan-82 said:
But that's not the point of RR, and never has been. Personally I found the latest games as dull as anything, but I don't deny it does what it sets out to achieve.

I used that as an example, none of us expect RR to be anything other than what its known and loved by some for. I wanted to emphasise this nonsense notion that if a game isnt 60fps then its assumed its going to be crap or its going to play like crap or offer crap handling.

60fps Vs 30fps so what its how the game plays that matters.
 
RuMp3l4$k1n said:
Why is Forza 2 running at 60fps, is it to keep up with the faster physics processing rate? or is there another reason?

With FM2 the main aim was for providing a simulation greater than many other games, having a 60fps video framerate gives not only a smother sense of motion from the game but this lets a gamer respond better/quicker to the games physics/handling characteristics the physics engine produces. It was vital for them to ensure all the data the physics uses isnt wasted on player controls and feedback crippled with a slower video framerate.
 
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GPL is capped at 36FPS, looks smooth and is very responsive, 60FPS does look smoother granted but its not the most crucial thing, physics can still run even if the output is 30FPS.
 
RuMp3l4$k1n said:
Thats a yes then... ;)

No that's a "yes" with an insight as to explaining why.

GPL when it first appeared and to this day is one of the best racing simulators ever. When it released few people could play the game with a video framerate of probably over 30fps.
This could be said for many games that came out at different times including the much awaited but overrated GP3.

Dont for one minute think that video framerate is what determins how a game handles or ultimately plays. Thats what im further trying to put across as evident for many years in PCs where physics attributes in racing games have long been complicated but video framerate is effected by the graphics and how good the software maximises the hardware.

With a PC you could always up the hardware to increase the video framerate overriding perhaps poor software. Other ways was dropping grphical resolution or graphical detail. Essientially though the game would play the same with the same physics just with less smoothness and of course a little less pleasurable compared to what a faster framerate gives.

For this reason it is why i detest comments or assumptions regarding 60fps video framerate as an ultimate requirement or a game is no good as utter nonsense. Its also one of the first things DD commented on in this thread which i found really annoying. Game handling and physics is entirely different to video framerate something he cant seem to grasp and will shoot down this title before anyone even sees or plays it because it may be 30fps so in his eyes just not acceptable. Even if it then does achieve 60fps he will moan about AA being an issue or the graphics not good enough as aparent in Forza 2, cant win with the guy at all, seems theirs no pleasing him.
 
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Well DD I dont know if you have seen the video where the Devs talk about forza 2 having a faster physics update rate than most racing games, but to me it makes design sense that the fps would be increased to allow the player to respond to this. Mr Latte appears to back that theory up with his explaination.

I fail to see the not really part of your post.

I certainly can see that this 60fps thing is turning into a buzzword for some fanboys and devs just as 50hz/60hz, progressive scan and all the HD nonsense is already. In Forza 2s case it looks like a design decision to produce the best simulation of driving that they can.

Latte I thank you for the taking the time to explain things further, you backed up my own thoughts on why Forza2 is made that way.
 
Oh well whatever :) The simple answer to your question is that 60 is twice as smooth as 30; it looks twice as smooth and 'feels' twice as smooth. That is it in a nutshell.
 
dirtydog said:
Oh well whatever :) The simple answer to your question is that 60 is twice as smooth as 30; it looks twice as smooth and 'feels' twice as smooth. That is it in a nutshell.

Nope, does not feel any different, physics engine and controller input polling is not tied into the FPS output.
 
Mr Latte said:
For this reason it is why i detest comments or assumptions regarding 60fps video framerate as an ultimate requirement or a game is no good as utter nonsense. Its also one of the first things DD commented on in this thread which i found really annoying. Game handling and physics is entirely different to video framerate something he cant seem to grasp and will shoot down this title before anyone even sees or plays it because it may be 30fps so in his eyes just not acceptable. Even if it then does achieve 60fps he will moan about AA being an issue or the graphics not good enough as aparent in Forza 2, cant win with the guy at all, seems theirs no pleasing him.
Even though I am on your ignore list you are still regularly ranting about me, and you are now actually attacking me for things I haven't even said but what you think I will say in future!

I have asked you nicely to quit your frequent attacks but you persist in making them. I will be civil if you will be. I will ignore you if you will stop referring to me. But you seem to be obsessed with me or something.
 
If you guys can all meet up I will provide the tape measure so that you can find out who has the biggest d***

Seriously let this stuff go there is no need for it anymore and the rest of us are getting hauled into it, this is another thread in need of mods.
 
dirtydog said:
Oh well whatever :) The simple answer to your question is that 60 is twice as smooth as 30; it looks twice as smooth and 'feels' twice as smooth. That is it in a nutshell.

I don't doubt that 60FPS looks and feels better, but I seriously doubt it's by twice as much. In any case, how exactly do you measure how something feels?

For example, will Forza 2 look and feel twice as good as something like PGR3? No.

Have a :) as well, you seem to like them ;)
 
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