Thought i'd bring this up... Flash Player 11 will be out soon-ish, it has some new API's called Molehill, which besically lets Flash fully use the GPU to accelerated anything, 3D or 2D. Now you'll be seeing up to console-level 3D graphics in Flash. There will finally be advanced full 3D games on the net, for free, that you can play in any browser and on any OS/Device with Flash support (like Android phones). Flash can also create apps so downloadable games could be made that dont even need a browser.
So heres some demo's... first of all you need Flash Incubator which is a early preview of Flash Player 11.
Demo's:
Max Racer (a bit like PGR on the 360)
Realistic head
Water manipulation
Zombie Tycoon (seems to be a finished game)
Ducks
Metallic head
Doom 3 flying head
2D and perfromance examples:
2D perfomance with Molehill (hardware acceleration) and without
More Molehile speed examples and article
And yeah i know theres WebGL, part of the HTML5 spec - but browser support is limited, performance varies in each browser, the standard still isn't complete even though people have been talking about it for 6+ years, and the dev tools are almost non-existant and poor. Put it this way, Flash Player 11 preview has been out around a month and already theres way more 3D content appearing with it. It will do for 3D content and games what it did for video a few years back. When you make something in Flash it instantly looks and works exactly the same in all browsers, all major OS's, and any device with Flash support. Or it can be turned into a standalone app for desktop of phone with a few mouse clicks.
Thoughts?
So heres some demo's... first of all you need Flash Incubator which is a early preview of Flash Player 11.
Demo's:
Max Racer (a bit like PGR on the 360)
Realistic head
Water manipulation
Zombie Tycoon (seems to be a finished game)
Ducks
Metallic head
Doom 3 flying head
2D and perfromance examples:
2D perfomance with Molehill (hardware acceleration) and without
More Molehile speed examples and article
And yeah i know theres WebGL, part of the HTML5 spec - but browser support is limited, performance varies in each browser, the standard still isn't complete even though people have been talking about it for 6+ years, and the dev tools are almost non-existant and poor. Put it this way, Flash Player 11 preview has been out around a month and already theres way more 3D content appearing with it. It will do for 3D content and games what it did for video a few years back. When you make something in Flash it instantly looks and works exactly the same in all browsers, all major OS's, and any device with Flash support. Or it can be turned into a standalone app for desktop of phone with a few mouse clicks.
Thoughts?

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