Forza 6 announced

Tried the demo again, assists on or off the steering feels so tight and constrictive.. Probably gonna pass this up. It's like I'm driving down a hallway.
 
I'm sort of with him, I cancelled my pre-order based on the demo. First time I'm not getting any game from the Forza series on release day.

Didn't like the handling characteristics at all. "Normal" cars felt like heavy, ungainly lumps that just didn't want to go around corners (understeer at 30MPH in an Impreza???), and Indy Car felt overly twitchy. Playing F5 immediately afterwards (which I enjoyed) highlighted that there seemed to be changes as in that I could go around Sebring in a Golf no problem. In F6 I was running wide at most corners and didn't really feel in control which was bizarre, pretty much identical assist set-ups too.

In addition, from what we saw briefly of the career structure, there didn't seem like enough of a change over previous games and the new mod aspect seems really oddly placed for a game like this.
 
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I didn't say it didn't feel like one.

Okay trying it this way: The steering on the previous Forza games (I've had all of 'em) has felt a lot looser, and easier to control.
 
Is the ultimate edition selling in GAME stores please? I might have to cave in..

@Magic, Arcade i think. As it said Sim was difficult with controllers and I haven't got the Cronus Max yet to use my G27 on the Xbone.
 
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