already fixed, where...? in the new release?

in my opinion is not "already" completely fixed...if the approach to the issue there has never been.
in a way, they're also blaming the game developers? maybe right in some cases, but I don't see any problem if someone fixes the frame time...if there is stuttering, there is...so they could create an interface on per game basis, a game profile...anyway i see the videos by pcper and there are many new games, not only one or two...always a developer fault? crytek, ubisoft, ea, dice & co. ? anyone?
again, don't understand how to ruin the experience if the frame latency is fixed...better 60fps to 55 drop or 60 to 59 or a steady (if vsync on at 60hz) 60...58,...and so on? or if vsync off, try to limit or completely remove any excessive frame drop?
really
hopefully...for every game??? i think that's very difficult...this is not a joint work, it's enough to follow guidelines, which it means that the frame time has to be good since the beginning...so the developer can test & debug under the best smooth conditions...
completely agree