Fresh Random Image Thread

Status
Not open for further replies.
runningman4.jpg


Don't remember what the thread was about, but it was a photoshop one years ago. :D
 
Brick shader test for my post apocalyptic scene. Defuse shader + Normal Maps (bump) and specular shader. Then added a displacement map. This small tile has 82000 polys! You can understand why CGI files take days to render per frame.

bricks.png
 
Status
Not open for further replies.
Back
Top Bottom