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FSR 3.0 + frame generation looks like it could become a big deal

Without a doubt it will be supported. It’s open source and runs on all graphics cards. It’s also what consoles will be using so developers will have to add it to most games.
 
Maybe frame gen will only be a thing on new hardware like the RTX 4000 series and RDNA3 cards?

Considering that RDNA3 cards like the 7900 XT and XTX include "AI accelerators now, which suggests that FSR 3.0 may take advantage of them".
 
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Hope so. Would be nice for my 3080. However i’m not THAT convinced they can pull it off properly. Having tested FSR in games that dont support DLSS i eventually turned it off since the quality is pretty bad… either bad AA so stuff flickers all the time or the res scaling too agressive and visible via loss of detail.

My experience being : Farcry 6, looked terrible ( pixelated, aliased ) in the benchmark so went native instead, and the accidental disabling of DLSS in witcher 3 next gen ( sometimes it bugs, cant enable DLSS unless game restart and it reverts to FSR and honest to god i immediately noticed a big dip in image quality on my aw3423dw ).
 
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I think the killer feature would be frame generation that can be enabled at the driver level, and therefore works in all games...
 
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I think the killer feature would be frame generation that can be enabled at the driver level, and therefore works in all games...

This would be massive but sadly like FSR 1.0 will have limitations. FSR 2.0 is a massive step vs 1.0 because its added into the core engine of the game I expect FSR 3.0 will be no different.
 
runs on all graphics cards.
Unfortunately, I think the frame gen part is likely to be limited to RDNA3 cards only as these cards include AI accelerators. With a bit of luck though, the hw in RTX 4000 cards might support FSR3 also.
 
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Unfortunately, I think the frame gen part is likely to be limited to RDNA3 cards only as these cards include AI accelerators. With a bit of luck though, the hw in RTX 4000 cards might support FSR3 also.
I suspect so. I would expect the consoles coming next year are RDNA3 in order to make it to 8k using FSR3. This would mean an extensive shift within most new games that want to make it to this resolution and not run at 1fps.
 
I suspect so. I would expect the consoles coming next year are RDNA3 in order to make it to 8k using FSR3. This would mean an extensive shift within most new games that want to make it to this resolution and not run at 1fps.
8K for consoles? seems a bit overkill when they often struggle with 4K @ 30fps.

Maybe for PS6 / next gen Xbox.
 
If AMD pull it off and get frame generation working on all cards, then good for them.

nvidia getting away with a lot of BS right now because they have the better cards, hopefully it ends soon but who knows. Disappointed in AMD's GPU releases.
 
I agree with this dude:

I hate the way Nvidia marketed frame generation and DLSS 3, it made me think FG was just going to be some pointless illusionary performance gimmick.
 
8K for consoles? seems a bit overkill when they often struggle with 4K @ 30fps.

Maybe for PS6 / next gen Xbox.
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I agree with this dude:

I hate the way Nvidia marketed frame generation and DLSS 3, it made me think FG was just going to be some pointless illusionary performance gimmick.

Well it is a gimmick, it is an illusion stacked on top of the other illusions of videos games and it tries to give you back performance after you completely trash the performance by running ray tracing and 4K.

However you slice it we're getting these compromise technologies to cover up the fact that gpus simply aren't fast enough for the image resolution and graphical settings that are being promoted.
 
Thought that presentation from TCL was pure speculation :confused:
Yes it’s from TCL but no it’s not speculation. It’s definitely expected there will be updates to the Xbox and ps5 next year. Of course until we see official info from Sony or Microsoft anything could change by then. However this is not some YouTube “expert” rumour mill.
 
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