Game console screenshots thread

5.jpg

55.jpg


It still amazes me how good Rogue Leader 2 an early Gamecube game looks. You could almost mistake it for nextgen.
 
Photos taken for the Dreamcast boy inside of us all...

SoulDC.jpg


CrazyDC.jpg


Shots taken from my 26" Samsung R74 TV with the Dreamcast Scart cable. Look much better in the flesh, same about the camera.
 
MouseMat2004 said:
Graphics on GOW are truely awesome, never seen anything like it. The cut scenes are immense, the one when the helicopter crashes and that big massive thing kills the captain bloke was truely amazing, I was just sat there in total awe. The scary thing, I think they will probably still improve!
yup me too, best cutscene ive ever seen in a game:)
 
Anyone know of any Rogue Squadron esque games coming to the Wii? Got it with my GC on release and one of the few games I completed and replayed missions on. None coming to the 360 that I can see so am hoping the Wii will produce some.
 
Not that I would normally care while playing, but red steel has a fair few jaggies there. I dont really judge the look of these games till I see a proper live feed in game. Does it play good though?
 
silversurfer said:
Not that I would normally care while playing, but red steel has a fair few jaggies there. I dont really judge the look of these games till I see a proper live feed in game. Does it play good though?
Must say that Red Steel screenshot looks awful. Saw some video footage of it a while back and it looked quite decent. Will probably be sticking to the more "fun" games on the Wii rather than FPS, so the grpahics shouldnt matter too much but thats a terrible shot.
 
Yeah Red Steel is quite plagued with jaggies through component at least. Its a hard game to pick up and play thanks to the iffy controls. After some practice it plays better.. of course breaking out the big swords is always fun :D I'd still prefer a mouse and keyboard anyday for FPS..
 
Ivan Drago said:
Ahh i see, my bad, thanks for that :)

And larger monitors, specifically those with a higher native res won't have problems/not like running at that res? I know its a whole different kettle of fish, but acidentally hitting a pc game into 1440x900 made a game look terrible & blocky on it, just trying to get my head around it all for when i pick up the 360 today :D


I have a Samsung 215TW
Native 1680x1050 so was happy that the new patch enabled this monitor to work in 1080i via its component inputs. Ok not very many monitors have component inputs but certainly improved the scaling/quality over the 720p output did. Same would go i suppose with owners of 22-24" panels using VGA or component inputs.

1920x1080 = 360x30 pixels to be scaled
1280x720 = 400x330 pixels to be scaled
 
Last edited:
Mr Latte said:
I have a Samsung 215TW
Native 1680x1050 so was happy that the new patch enabled this monitor to work in 1080i via its component inputs. Ok not very many monitors have component inputs but certainly improved the scaling/quality over the 720p output did. Same would go i suppose with owners of 22-24" panels using VGA or component inputs.

1920x1080 = 360x30 pixels to be scaled
1280x720 = 400x330 pixels to be scaled

This is the one time i wish i'd gone for a monitor with composite/s-vid inputs now! :( hehe
 
Back
Top Bottom