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GEFORCE 191.03 BETA

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Joined
10 Oct 2007
Posts
661
Location
kidderminster
XP 32: http://www.nvidia.com/object/winxp_191.03_beta.html

XP 64:http://www.nvidia.com/object/winxp64_191.03_beta.html


VISTA 64: http://www.nvidia.com/object/win7_winvista_64bit_191.03_beta.html

VISTA 32: http://www.nvidia.com/object/win7_winvista_32bit_191.03_beta.html

WINDOWS 7 32: http://www.nvidia.com/object/win7_winvista_32bit_191.03_beta.html

WINDOWS 7 64: http://www.nvidia.com/object/win7_winvista_64bit_191.03_beta.html

This is a BETA-certified driver for GeForce 6, 7, 8, 9, 100, and 200-series desktop GPUs and ION desktop GPUs.

New in Version 191.03

Adds support for OpenGL 3.2 for GeForce 8, 9, 100, and 200-series GPUs and ION GPUs.
Accelerates performance in several gaming applications. The following are examples of improvements measured with version 191.03 drivers vs. version 190.62 drivers (results will vary depending on your GPU, system configuration, and game settings):
Up to 12% performance increase in ARMA 2
Up to 8% performance increase in Batman: Arkham Asylum with GPU PhysX enabled
Up to 50% performance increase in Call of Juarez: Blood in Bound with SLI enabled
Up to 14% performance increase in Fallout 3 (indoor scenes) with antialiasing enabled
Up to 10% performance increase in Far Cry 2 (DX9 version) with antialiasing enabled
Up to 34% performance increase in Prototype with antialiasing enabled
Adds SLI support for Darkfall, Dawn of Magic 2: Time of Shadows, Dreamkiller, Fuel, Majesty 2: The Fantasy Kingdom Sim, Need for Speed: Shift and more.
Includes numerous bug fixes, including the following key fix (additional bug fixes can be found in the release notes on the documentation tab): For graphics cards supporting multiple clock states, 3D clocks correctly return to 2D clocks after exiting a 3D application.
Users without US English operating systems can select their language and download the International driver here.
New in Release 190/191 Drivers

Includes WHQL support for DirectCompute with Windows 7 and GeForce 8-series or higher graphics cards.
Installs PhysX System Software version 9.09.0814.
Supports NVIDIA 3D Vision Discover, a complete, low cost solution to start your immersive stereoscopic 3D experience. NOTE: If you are using NVIDIA 3D Vision active shutter glasses, you must download the separate 3D Vision driver which includes the driver for the 3D Vision IR emitter.
Supports CUDA 2.3 for improved performance in GPU Computing applications. See CUDA Zone for more details.
Supports a new user-controlled power management setting for select GeForce 9-series and later graphics cards (only available on cards that already support more than one power state). This option allows users to set a performance level for each DirectX or OpenGL application.
Existing Support:

Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel X58-based motherboards.
Supports NVIDIA PhysX acceleration on a dedicated GeForce graphics card. Use one card for graphics and dedicate a different card for PhysX processing for game-changing physical effects. Learn more here.
Supports GeForce Plus Power Pack #3. Download these FREE PhysX and CUDA applications now!
Supports GPU overclocking and temperature monitoring by installing NVIDIA System Tools software.


Your welcome :-)
 
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14% performance increase with Fallout 3 :/

They always say this but I never seen any real difference when upgrading the drivers.. Maybe a benchmark test is needed to if their claim is correct. 14% is a lot.
 
I always used to check the bioshock performance increases they claimed and generally found it to be true... it does depend a bit on your configuration tho.
 
These are desktop drivers... it might be possible to get them to work on a mobile GPU with a little editing... latest laptop drivers are 186.xx.
 
Well... just ran through 186.18, 190.62 and these sure they are faster than 190.62 but they are still slower than 186.18... so back I go... atleast they seem to be a bit more stable than the earlier 190 drivers tho and have some (improved) changes to how some features work - tho they are still plainly beta.
 
Just gave these a try with my 9800GX2 in Shift. Minimum framerate dropped to sub 30 in places making the game choppy but the maximum increased to 60 in places but mostly 45-55 steady. For no reason though, the game went sub 30 fps for the last 2 laps causing me to lose the race so back to the 190.68 drivers for me.

I just remembered the prime rule of nvidia drivers "if it ain't broke, don't fix it!" :o
 
nVidia drivers haven't been great of late :( tho the WHQL build of 191 looks promising atleast... back to 186.18 for me tho.
 
14% performance increase with Fallout 3 :/

They always say this but I never seen any real difference when upgrading the drivers.. Maybe a benchmark test is needed to if their claim is correct. 14% is a lot.

Yea this is generally always the case I found with my nv setup, also even if boosts are made then you have to ask how? Cutting IQ? Some underlying tricks perhaps?

Not like they haven't had long enough to optimise these games just seems a bit suspect they do this every ATi release claiming this, that and the other and big improvements.
 
Does this version allow your monitor to be set to 60hz at 1920x1200 in Windows 7 x64? 190.62 always reverts to 59hz for me and for a lot of others according to google.

Edit: Nope, still broke, however they seem to have improved the monitor timings somehow since the tearing that I thought was as a result of being stuck at 59hz is gone :)
 
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