Have been playing this a lot over the last few days, really enjoying it tbh.
My niece put me onto it as she knows I'm a big Zelda fan and particularly BotW. One of the funniest ways I've seen this game described is Breath of the Waifu.
It very much borrows from BotW and I believe the dev's have said that was one of their inspirations and it definitely shows in places but it has enough of it's own thing to make it separate itself from being a direct copy.
So if you where/are a fan of the 3D Zelda games and BotW, or you've always liked the look of them but never played them then this is very much worth a play, especially for free.
The weakest part for me so far though has to be the Temple/Dungeon bits, these just seem to have been a tacked on as a late addition in response to BotW with none of the puzzle elements or Nintendo magic.
They're just a straight walk from start to end killing mobs in each room pretty much.
I've not hit a pay wall yet, it seems the devs are working on the model that they can get away with making a game that is good enough to play without having to pay but still making enough money out of the few percent of people that will just burn money on it. It also looks like I'll get enough hours of free enjoyment out of it that I may end up spending a few quid later on as more of a 'chuck the devs some money' rather than feeling forced into doing so by gated gameplay.
If you like the open world adventuring, just wondering around doing your own thing then it feels like there is enough to do to keep it interesting and gather enough mats to level up etc.
If you're more the kind of person that fast travels to objectives and just straight rushes the story line, wants to collect everything and min/max your character builds as quick as possible then I can see that is where you'd probably hit the paywall quicker. But for just pottering around, clearing camps, doing dailies then a bit of the story now and again to progress things it's really good at.
It even has a mechanic where you can earn mats over time with out really even needing to play it, not a lot of mats granted but you can just log in each day and kick it off again.
I love the idea that you can just pick up and play across multi devices though my mobile, og Google Pixel, can't really run it that well but the Switch version can't come soon enough imo.
Loving the look of it and general art style, for basically a mobile game bumped up a bit for PC it even manages to look great running at 4K on the TV.
Though I really do hope they add some more options to push the PC version even further, mainly when it comes to LODs and view distance etc.
The voice work (only tried the English vo so far but might see what the others are like) is mainly decent, though does tend more to the squeaky side but bearable for me.
Accept for one mission thread where the combination of the companion's voice and the NPC you where with helping started to grate on me a bit.
Two high pitched voices, with too much dialogue on a not particularly interesting set of objectives stated to out stay it's welcome a bit.
Might try some of the other vo language options out and just keep English subs.
Over all, give it a go imo. Great game I wouldn't be too annoyed about having bought at a decent price and it's free.
My niece put me onto it as she knows I'm a big Zelda fan and particularly BotW. One of the funniest ways I've seen this game described is Breath of the Waifu.
It very much borrows from BotW and I believe the dev's have said that was one of their inspirations and it definitely shows in places but it has enough of it's own thing to make it separate itself from being a direct copy.
So if you where/are a fan of the 3D Zelda games and BotW, or you've always liked the look of them but never played them then this is very much worth a play, especially for free.
The weakest part for me so far though has to be the Temple/Dungeon bits, these just seem to have been a tacked on as a late addition in response to BotW with none of the puzzle elements or Nintendo magic.
They're just a straight walk from start to end killing mobs in each room pretty much.
I've not hit a pay wall yet, it seems the devs are working on the model that they can get away with making a game that is good enough to play without having to pay but still making enough money out of the few percent of people that will just burn money on it. It also looks like I'll get enough hours of free enjoyment out of it that I may end up spending a few quid later on as more of a 'chuck the devs some money' rather than feeling forced into doing so by gated gameplay.
If you like the open world adventuring, just wondering around doing your own thing then it feels like there is enough to do to keep it interesting and gather enough mats to level up etc.
If you're more the kind of person that fast travels to objectives and just straight rushes the story line, wants to collect everything and min/max your character builds as quick as possible then I can see that is where you'd probably hit the paywall quicker. But for just pottering around, clearing camps, doing dailies then a bit of the story now and again to progress things it's really good at.
It even has a mechanic where you can earn mats over time with out really even needing to play it, not a lot of mats granted but you can just log in each day and kick it off again.
I love the idea that you can just pick up and play across multi devices though my mobile, og Google Pixel, can't really run it that well but the Switch version can't come soon enough imo.
Loving the look of it and general art style, for basically a mobile game bumped up a bit for PC it even manages to look great running at 4K on the TV.
Though I really do hope they add some more options to push the PC version even further, mainly when it comes to LODs and view distance etc.
The voice work (only tried the English vo so far but might see what the others are like) is mainly decent, though does tend more to the squeaky side but bearable for me.
Accept for one mission thread where the combination of the companion's voice and the NPC you where with helping started to grate on me a bit.
Two high pitched voices, with too much dialogue on a not particularly interesting set of objectives stated to out stay it's welcome a bit.
Might try some of the other vo language options out and just keep English subs.
Over all, give it a go imo. Great game I wouldn't be too annoyed about having bought at a decent price and it's free.