Getting updates on game release days. Grrrr!

Soldato
Joined
10 Apr 2009
Posts
8,849
Location
Super Leeds
I know people have talked about this before but it really is becoming an all too common occurrence now.
I got Infamous 2 yesterday(technically a day before it's official release) and I had to download 2 patches that were over 100mb in size!:eek:
Devs really need to stop releasing games that aren't finished properly with the intention of fixing problems with release day updates.
 
I'm sure its longer than you think between when they have to finalise the version for manufacture/distribution and the time it arrives in your hands. I guess a lot can change with further testing. At least the problems are being put right!:D
 
The alternative is that they don't work on further fixing issues during the many weeks between the game going 'gold' and actually being released, which means you get a broken game on release day.

That said, PS3 title updates are a bit big compared to those on the 360, which often tend to be under 10MB.
 
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