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I wish they would ditch the 3rd person perspective & go back to Ghost recons roots pre GRAW, it looks nice but it's not really a tactical shooter anymore it is more like a cover shooter.
Graphics downgrade incoming
O ubi please don't balls this one up .
I really like the look of this!
I can see how the Nemisis system from Shadow of Mordor would work with a game based on taking out drug cartels. As you knocked off each boss another one would rise to take his place.
Otherwise (assuming all goes well) could be a tough decision between this and The Division, if they release around the same time.
Cheers,
Different games, different dev teams.
Hit lvl 30 on #TheDivision and want to playtest new stuff? Live near Newcastle? Sign up http://bit.ly/1PvxXBp
After Black Flag, Syndicate and The Division I'm willing to give Ubisoft some credit. Not the best games ever but still solid titles.
Waiting for this (very interesting setting) and Watchdogs 2.
Just saw the trailer. Did some research. Coop essential... Counts me out. Really wanted it to be single player or at least possible for single player. Oh well.
Just saw the trailer. Did some research. Coop essential... Counts me out. Really wanted it to be single player or at least possible for single player. Oh well.
Surely you can play alone and have the rest done by the AI?
4. CO-OP IS ESSENTIAL
Ghost Recon Wildlands isn’t simply an open-world game that allows for cooperative play – it’s built specifically for four players. Making its four Ghosts – each with their own upgradable skills – work together is a huge part of its open-ended approach to strategy. It’s so important, in fact, that if you’re playing solo, you’ll be assisted by three AI partners, who’ll help you out by stealth-killing enemies in sync with you, or by riding shotgun in any vehicle you commandeer.