Oh I have nothing against scale models, I love them, even when they're a little ropey due to the technology at the time etc. I've got books going into how the props for things like the BBC classic programmes*, Aliens and the Expanse were done.
My collection has a wide variety of films that use scale models and I love their use in films, ranging from the superb work in Bladerunner and Alien or Harryhausen's work, to the classic Robot Jox and Crash & Burn to Supershark where they did stop motion with what I'm fairly sure was a model (or possibly based on one) from one of the smaller "alternate universe" WW2 wargames.
But there is the use of scale models done to a professional standard, or with some actual effort, and getting a model aircraft from poundland, tying a bit of string to it and hanging it in front of a TV to get a shot in what is meant to have been a professionally done film in the 2000's, at a time when doing a greenscreen shot with a model could be done to a high standard with equipment and software your average film student (or amateur photographer) would have.
These days it's remarkably easy to find films that aren't even B or C movies, but a slight step up from student film projects
What I'm saying is that these days the cost, and ease of getting a film distributed so it's relatively easy to find is now low enough that things that at one point might have had an extremely limited release requiring you to hunt for them in the bargain section of your local video rental store are now almost as easy to find (sometimes easier) than major films because there is basically no cost involved in distribution, and the streaming services, and TV channels (to a lesser degree) are desperate for any content.
*
VFX The story of the BBC visual effects Department by Mat Irving and Mike Tucker is an interesting read into both how the department worked, it's history, and how/why things were done as they were, IIRC it covers everything from the problems moving props in and out of the department, to short histories of how they made some of the classic props and effects, and why sometimes standard props changed from one episode to the next (due to things like realising half the guns in Blakes 7 that were needed for a scene were missing whilst on location and having to make them there and then). Another one is "
Martin Bower's World of Models" covering Space 1999, Blake's 7, Alien and Flash Gordon in detail, along with a bunch of others (doctor who, tripods, hitchhikers guide to the galaxy for example).