Some people simply don't like having alts. I for one hate it. I always have 1 main on any game I play and that is it.
+1.
Some people simply don't like having alts. I for one hate it. I always have 1 main on any game I play and that is it.
Some people simply don't like having alts. I for one hate it. I always have 1 main on any game I play and that is it.
Some people simply don't like having alts. I for one hate it. I always have 1 main on any game I play and that is it.
Why would you want 8x 50's that's just boring
Doesn't that mean you don't have a clue about the capabilities of the other classes first hand?
They're not the same classes though, each class is significantly different than the other, which makes playing them differentz so i don't really care about doing the same non-story quests again.
Fair enough, but you have to admit - even with twice as much content you would be done by now.Some people simply don't like having alts. I for one hate it. I always have 1 main on any game I play and that is it.
Fair enough, but you have to admit - even with twice as much content you would be done by now.
4 times the content & you will be done next week, I'm sure you could agree that no games company on earth could create enough content to satisfy a power-leveler (without simply repeating things to add more content, or artificially slowing it (Asian MMO's with 40 million experience per level).
To be honest, that's my biggest gripe - the terrible engine & a few of the very poorly thought out decisions (Ilum being one).I love the game,but i question the game engine,performance is not what is should be and unless they fix it in 59 days when my timecard runs out,im not sure if i will re-sub,ive already cancelled my CC sub info.
I hope optimized drivers will improve the performance when released soon. (Nvdia new drivers next week apparently)
I want the game to succeed i really do, but i fear BW have there work cut out,my opinion anyway.
To be honest, I don't like the idea of farming hard modes for months.Nope not at all, there needs to actually be a process to hold you back. I think Rift had it down to the T as it took months of farming Hard Modes before you could even consider going to the big raids. You can do the lower end ones in a few bits of Hard Mode and crafted gear and pretty much rick roll it.
It would have also helped if the content currently out wasn't so bugged.
Right theres fast leveling and there is power leveling, what i and other did was just level fast due to the amount of time we played. It's a different ball game with power leveling, it's to go as fast as you can in as little amount of time as possible.
Now content blocks simply won't effect them, they are the small minority that wanted everything done ASAP now you will never please them.
There are a number of flashpoints.I haven't followed this but from what I've seen in the first few posts the problem is a lack of content?
It sounds like star trek onlineAll mmos suffer from this, even wow did. But because it didn't have any real competition and there was an addictive element (Raids) it broke through that barrier pretty quickly. Are there no hard raids to do?
To be honest, I don't like the idea of farming hard modes for months.
The last thing I want to do is repeat the same instance 5000 times to earn enough tokens to move onto the next instance I can do a further 5000 times.
I agree they need to add more content, but that will take time.
Ideally, to progress to raids you would have to do every single hardmode flashpoint (at least once) - perhaps make it so you need to do some kind of requirment like warhammer had (unlocking the tiers) - if they added lots of flashpoinst this would be a good system.
But simply doing the same thing again & again (daily heroic farming) is not a great idea - even worse if they make it so you have to do it 100's of times.
4 times the content & you will be done next week, I'm sure you could agree that no games company on earth could create enough content to satisfy a power-leveler