The Vulkan API is gaining ground as Google has now decided to implement it in it's Android OS. With Valve already on-board with SteamOS it's looking good for Vulkan.
http://arstechnica.com/gadgets/2015...aphics-api-the-open-answer-to-metal-and-dx12/
Here's a comparison demo between Vulkan and Opengl ES running on a PowerVR Rogue GPU (android)
http://arstechnica.com/gadgets/2015...aphics-api-the-open-answer-to-metal-and-dx12/
Here's a comparison demo between Vulkan and Opengl ES running on a PowerVR Rogue GPU (android)
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