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GPU-Z 'Memory Used' = VRAM Usage?

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15 Apr 2016
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1,173
As above. If my GPU has 6GB VRAM and GPU-Z is showing 'Memory Used' 5900MB while I'm gaming, is it time to buy a GPU with more VRAM?

A game I play had a big map update today and my FPS has tanked on the larger more detailed maps, my 7700k (4.9GHz) and my RAM (16GB DDR4 3000MHz) should be fine so I'm guessing it's my GPU (980ti FTW) is now the weak link?
 
no, the more GPU VRAM you have the more it caches this does not necessarily mean that it needs that much it just sees more and caches extra, if you had 12gb it would use close to 12gb this is what typically happens
 
no, the more GPU VRAM you have the more it caches this does not necessarily mean that it needs that much it just sees more and caches extra, if you had 12gb it would use close to 12gb this is what typically happens

Oh Ok, so something else must be destroying my frames then.
 
You kinda know when Vram is the bottleneck Your game will Stutter or Hitch along, if your FPS is lower but the game isn't stuttering Vram isn't the issue.
 
no, the more GPU VRAM you have the more it caches this does not necessarily mean that it needs that much it just sees more and caches extra, if you had 12gb it would use close to 12gb this is what typically happens

Depends how much data there is to cache - but yeah separating actual VRAM usage and the overhead used by caching and "lazy" garbage collection can make it tricky.

For instance one game was using 2.8GB on my 3GB 780, 3.4-3.6GB on a 970 and ~5GB on my 8GB 1070 and in none of those cases was it out of VRAM - was only when I tried it on my laptop with 2GB VRAM that I found with those settings/resolution it actually needed 2.5GB.
 
I gain about 20fps by setting graphics settings to LOW down from my usual ULTRA. So yes I'd say that made a good difference.

Leave everything else apart from Textures on Epic see if you still get stuttering. Also if you have enough System RAM 16gb and 4GB Vram disable the new setting Texture streaming.
 
I was beasting Squad yesterday before the update. 70+ FPS all the time at 3440x1440 but today it was at 30fps in Gorodok and 40-70fps everywhere else. With all settings Ultra (no AA or SuperSampling).
 
There isn't actually a single setting for Textures. Also I've tried Texture Streaming On and Off and it makes no difference.

Hmm You right just looked they removed that setting, I have no idea why you would remove Texture option, Maybe the new Texture streaming feature is in place.
 
I was beasting Squad yesterday before the update. 70+ FPS all the time at 3440x1440 but today it was at 30fps in Gorodok and 40-70fps everywhere else. With all settings Ultra (no AA or SuperSampling).

Have you tried resetting the Squad Cache from Game settings? They recommend doing it after each Update release.

Version 9 is now available via Steam. Please always reset your appdata in the game settings on every new build!
 
Hmm You right just looked they removed that setting, I have no idea why you would remove Texture option, Maybe the new Texture streaming feature is in place.
Yeah maybe, either way it makes little difference to me. Quite annoying really as I've just built a new PC for it and had it perfectly dialled and performing very well yesterday before the update.

Strange thing is though, in Gorodok earlier at 30fps the guy next to me was hitting 100 and said it was the best performing map for him?!
 
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