- Joined
- 6 Aug 2009
- Posts
- 4,504
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- Wales
AI is more game-specific than graphics. Most games have different rules, although perhaps FPS games are quite similar.
My main problem with AI's in most games is the total lack of any kind of learning. Or something to approximate learning.
We've all seen situations in FPS, where you set up a kill zone at a choke point, and all the AI soldiers pour in to be gunned down. The AI routines don't associate their last action and the end result. "100% failure, try something else" does not seem to feature in any FPS AI I've ever seenEven the so-called "smart" AI's like FEAR (which was more marketing than reality).
+1 You'd think in games like Arma 3, which is a Military combat sim, the AI would be decent, but it's truly crap, even simple things like if throwing a grenade at the enemy results in them just laying there, not a care in the world.
I'd like to see AI, at least in FPS games react to the players actions more.