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gta benchmark thread anyone?

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Joined
29 Sep 2014
Posts
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Location
Caithness , Wick
Hopefully kaap will jump all over this , if not someone else :D

Be seriously interesting to see the results considering the supposed optimisation that we shall see in just under an hour .

Please delete this thread if wheels are already in motion hehe .
 
At least it appears to be running nicely for both AMD and Nvidia gamers. It's quite demanding but it's running great, I'm using an i7 and 290x to push 1440 on a 1080p screen with everything on the main graphics board (not advanced) maxed apart from AA and reflective AA which are at x4 and it stays in the forties, I plan to tweak it a bit more to keep closer to 60 but even as it is it runs , feels and looks great. The memory was saying 3.8 gb's required to totally max it.
Seems to be a great Day 1 release so far.
 
It is terrible.

Just runs some scenes then puts you into a game by the look of it.

No scores and no mention of a dump file.

My Documents/Rockstar Games/GTAV/benchmarks for min/max/avg of all 5 scenes. Get that bench thread created Kaap or I'm sending the boys round!

Mee7JaQ.jpg
 
i7 5930k @ 4.4Ghz
16GB DDR4 @ 2666mhz
2x Titan X SLI (1240 boost)
2160p

Frames Per Second (Higher is better) Min, Max, Avg
Pass 0, 50.126167, 99.440338, 78.483818
Pass 1, 18.276705, 118.778259, 44.299713
Pass 2, 37.274944, 126.213516, 69.454613
Pass 3, 36.392281, 134.935226, 80.286438
Pass 4, 14.647994, 117.906334, 62.964153

Time in milliseconds(ms). (Lower is better). Min, Max, Avg
Pass 0, 10.056281, 19.949659, 12.741480
Pass 1, 8.419049, 54.714458, 22.573509
Pass 2, 7.923082, 26.827673, 14.397892
Pass 3, 7.410963, 27.478355, 12.455403
Pass 4, 8.481309, 68.268730, 15.882052

Frames under 16ms (for 60fps):
Pass 0: 706/733 frames (96.32%)
Pass 1: 11/404 frames (2.72%)
Pass 2: 404/633 frames (63.82%)
Pass 3: 695/743 frames (93.54%)
Pass 4: 3772/6865 frames (54.95%)

Frames under 33ms (for 30fps):
Pass 0: 733/733 frames (100.00%)
Pass 1: 387/404 frames (95.79%)
Pass 2: 633/633 frames (100.00%)
Pass 3: 743/743 frames (100.00%)
Pass 4: 6780/6865 frames (98.76%)

Percentiles in ms for pass 0
50%, 12.00
75%, 13.00
80%, 14.00
85%, 14.00
90%, 15.00
91%, 15.00
92%, 15.00
93%, 15.00
94%, 15.00
95%, 15.00
96%, 15.00
97%, 16.00
98%, 16.00
99%, 17.00

Percentiles in ms for pass 1
50%, 22.00
75%, 25.00
80%, 26.00
85%, 27.00
90%, 28.00
91%, 28.00
92%, 29.00
93%, 29.00
94%, 30.00
95%, 30.00
96%, 32.00
97%, 34.00
98%, 35.00
99%, 37.00

Percentiles in ms for pass 2
50%, 13.00
75%, 17.00
80%, 18.00
85%, 18.00
90%, 18.00
91%, 18.00
92%, 18.00
93%, 19.00
94%, 19.00
95%, 19.00
96%, 19.00
97%, 20.00
98%, 21.00
99%, 21.00

Percentiles in ms for pass 3
50%, 12.00
75%, 13.00
80%, 14.00
85%, 14.00
90%, 15.00
91%, 15.00
92%, 15.00
93%, 15.00
94%, 16.00
95%, 16.00
96%, 16.00
97%, 17.00
98%, 18.00
99%, 18.00

Percentiles in ms for pass 4
50%, 15.00
75%, 19.00
80%, 20.00
85%, 21.00
90%, 22.00
91%, 23.00
92%, 24.00
93%, 24.00
94%, 25.00
95%, 26.00
96%, 27.00
97%, 29.00
98%, 30.00
99%, 33.00

=== SYSTEM ===
Windows 10 Pro Technical Preview 64-bit (6.2, Build 9200)
DX Feature Level: 11.0
Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (12 CPUs), ~3.5GHz
16384MB RAM
NVIDIA GeForce GTX TITAN X, 12683MB, Driver Version 350.12
Graphics Card Vendor Id 0x10de with Device ID 0x17c2

=== SETTINGS ===
Display: 3840x2160 (FullScreen) @ 59Hz VSync OFF
Tessellation: 3
LodScale: 1.000000
PedLodBias: 0.200000
VehicleLodBias: 0.000000
ShadowQuality: 3
ReflectionQuality: 3
ReflectionMSAA: 0
SSAO: 2
AnisotropicFiltering: 16
MSAA: 0
MSAAFragments: 0
MSAAQuality: 0
TextureQuality: 2
ParticleQuality: 2
WaterQuality: 2
GrassQuality: 3
ShaderQuality: 2
Shadow_SoftShadows: 5
UltraShadows_Enabled: true
Shadow_ParticleShadows: true
Shadow_Distance: 2.000000
Shadow_LongShadows: true
Shadow_SplitZStart: 0.930000
Shadow_SplitZEnd: 0.890000
Shadow_aircraftExpWeight: 0.990000
Shadow_DisableScreenSizeCheck: false
Reflection_MipBlur: true
FXAA_Enabled: true
TXAA_Enabled: true
Lighting_FogVolumes: true
Shader_SSA: true
DX_Version: 2
CityDensity: 1.000000
PedVarietyMultiplier: 1.000000
VehicleVarietyMultiplier: 1.000000
PostFX: 3
DoF: true
HdStreamingInFlight: true
MaxLodScale: 1.000000
MotionBlurStrength: 0.000000

That Vinewood sign scene and the one with the waterfall that goes in to the plane sequence kills my fps a bit.

And for some reason I can't select 60hz, even though desktop is set to 60hz and every other game works at 60hz.
 
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Bloody hell, dat Crossfire scaling and 100% gpu usage over four gpus! We've nailed this one. :cool:

Every setting maxed out, X8 AA, X8 reflective AA, AMD CMS shadows. Basically, real life. :eek:

Oh and 6.75GB video memory usage at 4K!

GTA5_2015_04_14_09_02_00_328.jpg

GTA5_2015_04_14_09_06_04_684.jpg

GTA5_2015_04_14_09_04_10_576.jpg

GTA5_2015_04_14_09_06_59_952.jpg
 
Will have a dig about shortly, see if I can figure out the bench. I can only manage 2xmsaa/fxaa/txaa, anything higher and I'm out of vram :o

Good morning titan x :D

Edit: this game kicked the **** out of my cpu too!
 
Will have a dig about shortly, see if I can figure out the bench. I can only manage 2xmsaa/fxaa/txaa, anything higher and I'm out of vram :o

Good morning titan x :D

Edit: this game kicked the **** out of my cpu too!

Ignore, forgot you're on a 3gb card.
 
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I am running the benchmark but for some reason I am not getting the results file

You need to complete the first mission and save the game. Sorry Kaap, but you're going to have to play the game for 10 minutes. :D

Just follow the on screen prompts and you can't go wrong... :p
 
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