GTA V makes the perfect release title for the new consoles too.
you clearly have no idea what you are talking about.
GTA V makes the perfect release title for the new consoles too.
How long did it take before 4 went from "poorly optimised" to playable?
Looking forward to grabbing 5 and playing it with a 360 controller on PC when ever it comes out.


I doubt they will need to 'port' it, it will have been made on the PC.
Xbox one and PS4 are basically (near identical) PCs in little custom cases. A lot of games being developed for them are actually being made on PC rather the dev kits.
Xbox one and PS4 are basically (near identical) PCs in little custom cases. A lot of games being developed for them are actually being made on PC rather the dev kits.
I don't think you realise how games development works. Just because it was developed ON a PC, doesn't mean it has been developed FOR a PC. There'll be completely different code libraries used for a start off, and that's between PS2 and Xbox alone, never mind PC and the next gen consoles. When they come to do the PC and next-gen versions, they'll need to modify huge chunks of code to get them to work. The game core will still be the same, but it's all a matter of translating all of those outputs into something that the platform understands and can process, likewise interpreting anything coming back from the platform to update the core game with.
Proof/evidence?
That's why i feel it may not come to PC this time around, i don't think people realise the work it takes to actually port a game to PC, it took a year or so for GTA 4, and that was just for porting to PC. This time around there will be 2 new consoles which would surely have more of a priority with a port than PC.
Of course i am probably talking out of my arse, but this makes sense to me.
Chris Robert mentions @~23 minutes in...There are many other snippets about development in that video but I don't have time to go through it...It's worth watching on a rainy afternoon.
Bloody weather.Xbox one and PS4 are basically (near identical) PCs in little custom cases. A lot of games being developed for them are actually being made on PC rather the dev kits.
Just watched someone on twitch fly a jumbo jet into a building. Seems a bit..controversial![]()
The hardware will be similar, but the APIs, libraries, will be different...
It's like saying that a game programmed for Windows should be able to run on Linux, because the hardware is the same...
I don't think you realise how games development works. Just because it was developed ON a PC, doesn't mean it has been developed FOR a PC. There'll be completely different code libraries used for a start off, and that's between PS2 and Xbox alone, never mind PC and the next gen consoles. When they come to do the PC and next-gen versions, they'll need to modify huge chunks of code to get them to work. The game core will still be the same, but it's all a matter of translating all of those outputs into something that the platform understands and can process, likewise interpreting anything coming back from the platform to update the core game with.

there will be a PC version, Rockstar aren't that dismissive of PC gaming. It was just never going to be released alongside with the current gen of consoles.