GTA V

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For the last 2 years or so my Xbox 360 has been used for nothing apart from playing Peppa Pig DVD's for our 2 1/2 year old lad. And the occasional bit of media streaming from my main PC. GTA V will be the first game it's seen shoved in its disc tray for quite some time. :cool:

I'll be buying it on PC too.
 
I've got a PS3 and XB360 but I'll probably wait a year or so to see if gets announced on PC, as I doubt the consoles can really do it justice in terms of both hardware and lack of mouse for aiming.
 
So people who would usually buy it for PC buy it as a higher priced console game.

Eg, this thread.

But wouldn't the retailers large cut of each unit make them less than what they'd get on Steam? Plus the £10 extra is usually to cover the licence fees to Microsoft & Sony. It doesn't really make any sense that they'd want PC owners to buy it on console, when they'd get less from our share of the sales than if we bought them through digital distribution where they get most of it.

It'd make more sense to sell as many copies to people on PC as they can, it's really not going to do them any favors.
 
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they'd want PC owners to buy it on console,

ideally they do want to sell it once on each platform to the same customer if possible. I'd expect the pc version to be like a GTA 5.5 because its going to perform so much better, maybe not better then next gen but 360 is ancient tech now
 
bought gta4 on 360 on release and barely touched it. Much preferred it on PC once it had a few patches :) This time I will happily just wait for the PC release. I have much better things to be doing than playing the inferior version as a preview.
 
The problem is you wait 6 months for the PC port and it always fails to ship "working" ... very depressing.

I believe a lot of the niggles on release of games is down to the variations in hardware from gamer to gamer.
If you have an xbox 360 then 99.9 times out of 100 its identical to all the other xbox 360s, same for ps3 etc etc.

Then when you move to the PC platform, everything goes out of the window because joe bloggs has an i7, 16gb ram and SLI 680s with windows 8 64bit and john smith has a AMD chip, 8gb ram and a 7850 running windows 7 32bit.

Do i have a point or am i spouting n00bie crap???
 
I believe a lot of the niggles on release of games is down to the variations in hardware from gamer to gamer.
If you have an xbox 360 then 99.9 times out of 100 its identical to all the other xbox 360s, same for ps3 etc etc.

Then when you move to the PC platform, everything goes out of the window because joe bloggs has an i7, 16gb ram and SLI 680s with windows 8 64bit and john smith has a AMD chip, 8gb ram and a 7850 running windows 7 32bit.

Do i have a point or am i spouting n00bie crap???

You have a very good point, but some games are more broken than others at release.

Though personally I didnt have any issues at all at release
 
Do i have a point or am i spouting n00bie crap???

Pretty much, some games inherently run like crap but GTAIV was in fact one people complained about a lot and it worked for me fine since release at the upper end quality settings at above 40-50 FPS.

Personally I rarely have any issue with games running or performance, but tinkering with settings and such is not a new thing to me.
 
Do i have a point or am i spouting n00bie crap???

Quite accurate, but it's nowhere near that hard. If you can code your game to play nicely with the 4xxx AMD series of cards for example, it will work just as well on all of the series up to the 7xxx without having to tinker (or was it the 6xxx series that integrated cuda?). If you get it to behave when running through a 4xx Nvidia series card, it'll work nicely on all the cards iirc. Then you have i7s etc which are very similar to the i5s, so once that's done for one tier of CPUs the rest fall in place, same with the AMD cpus. Windows is also much easier to code for than the consoles OS, especially the PS3s, so all in all it's more difficult to create a solid game on PC than a single console, but it's more effort for a developer to get a game working on both consoles than it is PC.
 
The main issue when GTA 4 was ported to PC, was that it was direct from Xbox 360. Which meant if you're CPU had less than 3 cores (due to the 360's Tri-Core CPU), it suffered (I had a 2.0Ghz Quad Core and it ran okay - my friend had a 3.0Ghz dual core extreme and he could barely run it with the same GPU). I could only run it at 1280x720, until they released a patch and then it ran fine at 1920x1200 with everything on medium/high.

Also it would nice if they included Anti-Aliasing in GTA 5 when it is finally ported to PC

Blazin
 
Well looks like I now own a PS3.... -_-

Where's the best place to buy the game? GMG have it for £38.99 with £5 credit and I do use them a lot for STEAM purchases which would benefit in future purchases.
 
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