Yeah, but...pandas!
People seem to still be confused, as they always are.
Some people now seem to think that a beta/stress test equals game demo. It does not. It never has, and it likely never will.
Unfortunately the mistake is the companies forcing people to pre-order so they can get in on these tests, confusing people and causing them to expect a demo.
Ultimately though, people can't complain. It's not ArenaNet's fault you don't understand what a beta/stress test is.
for a game that isn't even finished or in any fit demonstrable state.

The problem is that Beta tests used to be free and would have no complicit transfer of money involved. The common understanding was that it was a Beta test and, hell, the game's company needed the free, dedicated labour to help them improve their game. A Beta test used to be for fans of the game that wanted to help out.
The problem is that Beta tests have now become another weapon in the game companies' marketing arsenal. Promising 'early access' now is just a lame way of securing hundreds of thousands of pre-orders for a game that isn't even finished or in any fit demonstrable state. It has changed from a thing that dedicated people are asked to do to a sort of sly way of getting a load of money up front based on a) hype and b) people's impatience (and boy can you talk about impatience with a game that has been in development for as long as GW2 has). This is pretty underhand because what they're basically asking for is $60 of your money up front so you can work for them for free. Perversely the logic now has become 'help us out, and pay us a lot of money for the privilege of doing so'. Why do people enjoy this? At what point did Beta testing go from a free activity for fans and ended up becoming a pay-in-advance service?
This sort of tactic would almost be okay, if it wasn't for the fact that - and let's be honest here - most games that ask for money up front end up being pretty big failures. So many MMO's and such games have sold the majority of their copies on pre-release hype / Beta promises / the marketing rush, and then have ended up being terrible. The Beta has become this weird thing where games companies try to ensure a part of their early-release profits whilst doing nothing but giving the loyal and faithful fans a **** deal.
Have all of the game areas and features been tested yet?
Have you even played the beta? It doesnt have A LOT of work to do. maybe 2-3 months more of work and THATS being generous?
By internal testers certainly. The game has it's certification so it's content complete.
I'd say these betas are not to test game content/features, they are to test the infrastructure and the reception of of the game by the public. And for marketing reasons obviously.
I certainly was surprised how much work I felt the beta needed before it hits release. Certainly I think nearer Oct/nov release myself.
Promising 'early access' now is just a lame way of securing hundreds of thousands of pre-orders for a game that isn't even finished or in any fit demonstrable state.
We played an old build of the debug client that was intentionally gimped performance wise. We have no idea how far ahead the latest development build is or how quick they are implementing changes.
What I'm saying is that what we see in the betas is not really a solid ground to be basing any form of release date speculation.
Also in my opinion it was looking pretty damn good and better than a lot of games at release.
Top be fair though, that isn't really the case with GW2. I'd play it quite happily as it is now. In fact that reason I was happy to hand over money was based on my experience in the GW1 beta, which was a pretty blatant finished-game preview.
I wouldn't have done it for just about any other game. Well, maybe Planetside 2![]()