Guild Wars 2

Any specific performance tweaks available? Runs OK on my Q9550 and 6950 but would like to squeeze some more out of it

- GP

shadows on low! great fps increase.

Think I am going to have to read an MMO guide, dunno what I'm doing! Running around with groups people killing giant crab things.

Also, the game has frozen twice on me during loading screens. :(
 
Necro for some strange reason followed by the Eng, no idea why the necro as I found then to very strong and fun!

my two faviourite classes so far!! weird really like the engineer so far(got kickeed thought i would pop on here quickly)

Doubt it - would still require coordination. But right now you have an ability called shadowstep which effectively is a blink - then within a certain time (8 seconds if I recall) you can use it again to blink back to where you originally where as well as removing conditions. So this makes Thief very melee viable in WvW as you can just blink into the middle of an enemy blob - unleash hell - then get out without breaking a sweat.

yeah the necro has a power pretty much exactly the same
 
Same here, cept it was on the Whiteridge loading screen.
Really enjoying playing thief but finding it very hard to compete as one in pvp, partially due to my framerate. Ranger is also a good laugh and much more forgiving on my slightly rickety system.
 
Been really looking forward to this on the sly. Have watched barely any vids, only a few articles linked from the thread. From everyone's feedback in here I'm sold anyway :D

So finally caved in and pre-ordered, not worried about the headstart.
 
just started a char engineer! think i will go with one on release now! whats the deal with the 3 options in the creator, pick between the 2 types of goggles and a back pack? is this just a visual thing or does it effect the character/game going forward
 
Performance is still strange.

When LARGE events happen GPU usage goes down to 25% and FPS plummets to ~25.

Not a CPU bottleneck as I am showing less than 20% usage on each core. Seems to be a bottleneck elsewhere :(
 
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