Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
I believe around these parts that's called the upgrade itch.The main justification for me is the fact that sandybridge was so long ago that I actually didn't mind throwing a bit money at my pc.
Thats good enough for most!
Showing maximum results at 640x480 is about as pointless as it gets for people wanting real answers.
I've never quite understood the point of benchmarks like those and HARDOCP are hardly the only guilty party. Benching games at resolutions nobody would use, running K skew processors at stock or matching clockspeeds. They are informative if you're interested in investigating how two CPUs differ with regard to some metric such as IPC but ultimately isn't particularly relevant to consumers. The best benchmarks are those which closely mimic the real-world usage scenario consumers have in mind and are performed using a realistic hardware setup.
That means don't bench Metro at 768p - bench something like BF1 at 1080p, 1440p & 4k in a full 64 player game. Why not bench ARMA or something like GW2 - games which still have active playerbases which could also greatly benefit from a boost in CPU performance. Throw in some popular CPU-friendly games and some which place an intermediate load on the CPU to be representative. Further when benching CPUs you need more information than the average FPS. An averge FPS of 200 can play significantly worse than an average FPS of 40 if every 3 seconds the 200FPS system stutters. Bench some popular professional applications too by performing a realistic task. However, don’t bother with synthetic benchmarks as I couldn’t care less how many imaginary performance points my PC gets – not when I’m thinking about spending money on an upgrade anyway.
There’s also little point benching an overclockable CPU at stock as nobody should be running it at stock. Similarly, there’s no point matching the clock speed to some other CPU because no consumer would OC their CPU like that. If I have a 2600k in my PC I’m going to overclock that as much as I reasonably can and if I bought a 7700k I’d do the same. Maybe one is a better overclocker than the other and that will impact my purchasing decision. However, if a review benches them at the same speed I don’t actually learn anything relevant to my purchasing decision. In similar logic don’t try to match the memory speed either. I’m not going to spend all that money on new RAM just so I can have as small an upgrade as possible. I’ll buy the best RAM I can which fits in my budget. It helps to look at the impact the CPU alone has - but I wouldn't ever just buy a new CPU - I'd buy a new CPU, Motherboard and RAM at the very least.
Lots of these reviews try so hard to be scientific they end up deviating so far from real-life use cases and fail to use setups consumers either likely have or would realistically consider upgrading to that they are no longer useful.
I've never quite understood the point of benchmarks like those and HARDOCP are hardly the only guilty party. Benching games at resolutions nobody would use, running K skew processors at stock or matching clockspeeds. They are informative if you're interested in investigating how two CPUs differ with regard to some metric such as IPC but ultimately isn't particularly relevant to consumers. The best benchmarks are those which closely mimic the real-world usage scenario consumers have in mind and are performed using a realistic hardware setup.
That means don't bench Metro at 768p - bench something like BF1 at 1080p, 1440p & 4k in a full 64 player game. Why not bench ARMA or something like GW2 - games which still have active playerbases which could also greatly benefit from a boost in CPU performance. Throw in some popular CPU-friendly games and some which place an intermediate load on the CPU to be representative. Further when benching CPUs you need more information than the average FPS. An averge FPS of 200 can play significantly worse than an average FPS of 40 if every 3 seconds the 200FPS system stutters. Bench some popular professional applications too by performing a realistic task. However, don’t bother with synthetic benchmarks as I couldn’t care less how many imaginary performance points my PC gets – not when I’m thinking about spending money on an upgrade anyway.
There’s also little point benching an overclockable CPU at stock as nobody should be running it at stock. Similarly, there’s no point matching the clock speed to some other CPU because no consumer would OC their CPU like that. If I have a 2600k in my PC I’m going to overclock that as much as I reasonably can and if I bought a 7700k I’d do the same. Maybe one is a better overclocker than the other and that will impact my purchasing decision. However, if a review benches them at the same speed I don’t actually learn anything relevant to my purchasing decision. In similar logic don’t try to match the memory speed either. I’m not going to spend all that money on new RAM just so I can have as small an upgrade as possible. I’ll buy the best RAM I can which fits in my budget. It helps to look at the impact the CPU alone has - but I wouldn't ever just buy a new CPU - I'd buy a new CPU, Motherboard and RAM at the very least.
Lots of these reviews try so hard to be scientific they end up deviating so far from real-life use cases and fail to use setups consumers either likely have or would realistically consider upgrading to that they are no longer useful.
isnt some of the performance gain from new intels from the memory?
and measuring miniums and frametimes has come about mostly from stagnation in performance
I'm tempted to loosen the timings on my 2400mhz 10-12-12-28-1T DDR4 kit and see if higher mhz helps.
If your rendering you may do better with 6 cores on x99 especially if you overclock.
So I've just gone from 2700K @ 4.6Ghz to 6600 (non K). I did some benchmarks before and after. Hopefully interesting to someone
Battlefield 1 @ Ultra 1440p - fps taken stood still at the same part of the campaign
2700K @ 4.6GHz: 56fps
6600 @ stock: 85fps
6600 @ 4.4GHz (via BCLK): 85fps
3dMark Basic Edition
2700K @ 4.6GHz: 5568
6600 @ stock: 5548
6600 @ 4.4GHz (via BCLK): 5699
2700K @ 4.6GHz: http://www.userbenchmark.com/UserRun/2563476
6600 @ stock: http://www.userbenchmark.com/UserRun/2569399
6600 @ 4.4GHz (via BCLK): http://www.userbenchmark.com/UserRun/2570746
I don't know why anyone is currently interested/fussed over Kabylake - it's such a better option to wait a few weeks for Ryzen, as it will have a big effect on prices, as well as most likely outperforming all Kabylake offerings.
That's a really interesting comment. I thought only last week you were saying how games don't benefit from multicore execution?
Considering Ryzen will at best match Broadwell IPC, how are you expecting it to outperform Kaby?
lol.