Furthermore, Adaptive-sync is not actually open-source, it is an industry standard, part of Display Port standard. It also isn't free as you have to be a paying member of Vesa to have access to the standard and to be able to have certified products.
And Free-sync isn't free, it just doesn't have a licensing cost.
Free-sync also uses proprietary hardware and software
Freesync is not open standard it is AMD's through and through. The open standard is Adaptive-Sync, how else was AMD allowed to copyright the term Freesync?
For years both of you are on same mantra without having a clue what are you talking about
a) VESA Adaptive Sync, is the OPTIONAL standard drafted by the Video Electronics Standards Association (VESA). These guys oversee some very common
and royalty-free standards (like those mounting brackets for displays). VESA Adaptive Sync is an implementation over the DisplayPort standard beginning with DP 1.2a. It's not required for usage so DP 1.3/1.4 displays do NOT have to use this feature. In order to use this feature, the monitor must support it, the GPU must support it,
and the display drivers must implement it.
And find me a monitor manufacturer who is not VESA or HDMI member.
b) For a monitor to support VESA Adaptive Sync requires to have a related scaler who handles the signal. This hardware is incorporated to the existing hardware of the port handling, and it's cost is tiny.
There are more than a handful of manufacturers of the port hardware, and monitor/TV manufacturers can pick freely from which ever supplier they want. Is it not made by AMD nor royalties paid to VESA or AMD.
Contrary to Nvidia Gsync which we all know that standard module is $250 paid to Nvidia and HDR module north of $700 ($500 the FPGA alone)
To put in perspective, the cost of the Adaptive Sync hardware is so low (couple of USD) , that you won't find new monitor these days not having Freesync support even bad one, assuming they do not have Gsync.
Doubt there are any hardware manufacturers who manufacture DP/HDMI electronics without it.
c) Freesync/VRR/Adaptive Sync is the AMD software implementation to piggyback over the Vesa Adaptive Sync.
It is Open Source on all 3 forms. Anyone can go and download the code, which is found in the Linux repositories also, uploaded by AMD. So anyone like Wine can go and implement support for Freesync on the games they run on top. Or anyone who wants to create an AMD driver for any operating system can go and develop it, with Freesync support.
On the other side, Nvidia software implementation using the VESA Adaptive sync is called "Gsync" also, and is used on the laptops
which they do not have Gsync scaler
Is closed source and only Nvidia made drivers support it. (even on Linux).
d) Technically Nvidia tomorrow morning can support VESA Adaptive sync (or actually since February 2016 on stand alone GPUs), they have the drivers to do so for their Pascal & Turing products (used in laptops), and the hardware is already there on the port electronics, on all Pascal & Turing cards.
However is better to fleece their customers.