Helldivers 2

i put more time into this over the weekend. i definitely regret not ponying up the extra.... £6 i think it was at the time for the super citizen edition. i am defo gonna upgrade to it (but will wait for a sale.... £15? i want to support the devs but equally i am a Northerner so need to get a deal :D

I now have enough saved up for a warbond... i have the Democratic detonation one already. I am thinking maybe Cutting edge as i like energy weapons and i hear the sickle is quite good but also tempted with the Viper commando (for gassing bugs) or freedoms flames (because who doesnt love fire?)

Steeled Veterans is out as that comes with the super citizen upgrade which i will get at some point.

any advice?
Thanks

I am now upto playing level........... 6 is it? the 1st one to come with super rares and i still love the game!. more maps and a new enemy race would be nice however, i would be up for a paid even DLC.
 
Last edited:
Wonder if these players still keep their progress or have to start over again.

Its been some time since its ban so people would be way behind even if they did keep their progress.
Honestly, even if they start again, the stuff that matters will be back in thier hands quickly. This game isnt gated like so many others; and if they do keep thier progress, they're likely going to come back to maxed medals :)
 
Honestly, even if they start again, the stuff that matters will be back in thier hands quickly. This game isnt gated like so many others; and if they do keep thier progress, they're likely going to come back to maxed medals :)
Very true, there will be so many warbonds that will need unlocking as well.

Will keep them busy
 
i put more time into this over the weekend. i definitely regret not ponying up the extra.... £6 i think it was at the time for the super citizen edition. i am defo gonna upgrade to it (but will wait for a sale.... £15? i want to support the devs but equally i am a Northerner so need to get a deal :D
Here is what the Deluxe edition includes.

Edition includes:

‘DP-53 Savior of the Free’ Armor Set.
‘Will of the People’ Cape.
‘MP-98 Knight’ Weapon.
Super Citizen Status.
Stratagem Hero Ship Game.
‘Steeled Veterans’ Premium Warbond.

From what I have heard if you have the warbond you can log a support ticket with Arrow head to get 1K SC as you already have the warbond.
 
I had already brought Steeled Veterans, but not put any medals into it. I reached out, and after a couple of weeks, they did actually refund me; I was then able to add Super Citizen upgrade, and keep the Super Creds towards something else :)
Nicely, they respond somewhat in-universe too...

"Greetings, Helldiver.

I have processed this request for you, consuming one of your refunds as per our refund policy.

Have a Democratic day!"

The rules are:
  • We are only able to process refunds on items that have been purchased in the last 7 days prior to when your support request was submitted.
  • We are only able to refund a warbond if nothing has been purchased on it.
  • You are entitled to 3 separate refunds a year, composed of up to 3 items each time.
As I hadn't spend any medals on the warbond, they were able to make it work :)
 
Last edited:
did my 1st level 10 helldivers levels last night against mechs. utter madness!. i didnt think we had a chance but Managed Democracy prevailed :D
my computer had a work out doing it, it fully ramped up to a level i had only seen before when crypto mining or when burning in...... must have been it having to draw all the massive robots blowing up.. sure enough it was enough to show my house electricity usage step up when we went to level 10. it seems everything gets dialed to max!.

still really enjoying it.
 
did my 1st level 10 helldivers levels last night against mechs. utter madness!. i didnt think we had a chance but Managed Democracy prevailed :D
my computer had a work out doing it, it fully ramped up to a level i had only seen before when crypto mining or when burning in...... must have been it having to draw all the massive robots blowing up.. sure enough it was enough to show my house electricity usage step up when we went to level 10. it seems everything gets dialed to max!.

still really enjoying it.
10 can be mental at times and on bots you get shot from every angle possible or even half way across the map lol

I tend to only play on ten now, Sometimes ill drop to 2 if doing some SC farming but stick to 10 for the XP for levelling the primaries now

Breaker is nearly level 24 so will be moving on to a new weapon soon
 
Last edited:
if you have any interest in coop 3rd person shooters with OTT explosions and insane battles then imo helldivers 2 has to be on your short list!. its not even an expensive game (on PC at least)

a rare example where after initially only dipping my toe in i ended up upgrading to the super citizen edition to support the devs.
 
Last edited:
New patch update today!

Freedoms greetings Helldivers!
Release Captain Carlberg coming to you this democratic Tuesday with an update from high command

Overview

  • Balancing
  • Mission Fixes
  • Weapon Fixes
  • Miscellaneous Fixes


⚖️ Balancing


General

Helldiver

  • Reduced the time it takes for the Helldiver to regain control after ragdolling from 0.8 to 0.5 sec
  • Increased chest injury bleed damage from 1 to 10. Chest injuries now cause more noticeable damage, as the previous value of 1 was so low it appeared to have no effect

CQC-1 One True Flag

  • Thanks to some groundbreaking military research into pointier flag tips, the flag can now be proudly planted directly into enemies—dead or alive—ensuring the eternal colors of Super Earth are never tainted, only quenched by the blood of its foes. Absolute Democracy

Primary weapons

AR-32 Pacifier
  • Stun duration increased from 1.5 to 3 sec
  • Starting magazines increased from 5 to 6
  • Max amount of magazines increased from 7 to 8
  • Slight increase in stun value applied to enemies

SMG-72 Pummeler
  • Stun duration increased from 1.5 to 3 sec
  • Slight increase in stun value applied to enemies

ARC-12 Blitzer
  • Slight increase in stun value applied to enemies

R-2124 Constitution
  • Bayonet stagger strength increased from 20 to 25

R-2 Amendment
  • Bayonet stagger strength increased from 20 to 25

Sidearms

P-92 Warrant
  • Now also locks-on to Large sized enemies

Throwables

G-109 Urchin
  • Stagger strength increased from 0 to 50
  • It now staggers and affects Large sized enemies

G-10 Incendiary
  • The amount of fuel has been increased in the grenade, resulting in longer-lasting fire duration

G-13 Incendiary impact
  • The amount of fuel has been increased in the grenade, resulting in a longer-lasting fire duration


Stratagems

A/FLAM-40 Flame sentry
  • Fire damage resistance increased from 0 to 95%
  • Cooldown reduced from 150 to 100 sec

GL-52 De-Escalator
  • Slight increase in stun value applied to enemies

Boosters

Firebomb Hellpod
  • Now affects the Hellpods default explosion as well
  • Stagger strength decreased from 80 to 15 to prevent ragdolling players
  • Demolition strength decreased from 40 to 20 because we now correctly also additively apply the normal Hellpod explosion
Stun Pods
  • Now affects the Hellpods default explosion as well
  • Stagger strength decreased from 80 to 15 to prevent ragdolling players
  • Demolition strength decreased from 40 to 20 because we now correctly also additively apply the normal Hellpod explosion

Enemies

General

  • It’s now easier to put Large to Massive sized enemies on fire

Terminids

Warrior
  • Damage needed to gib Warriors increased from 500 to 750 damage
  • This is how much damage is needed to explode the body without leaving a corpse behind

Automatons

Scout strider
  • Legs armor decreased from 3 to 2
  • Legs durable resistance has been increased

Illuminates

Overseer variants
  • Unarmored Torso healthzone armor decreased from 2 to 1

Fixes

Weapons Stratagems & Boosters
  • Fixed an issue with the R-2124 Constitution playing audio during the wrong instances
  • Fixed an issue with the draw and holster speed with the Gunslinger Armor Passive
  • Fixed an issue with ranged weapon grips after dropping the Entrenchment Tool
Enemies
  • Fixed an issue where status effect damage were attempting to apply more times than intended

Missions

  • Fixed an issue that prevented stratagems from working correctly on Terminate Illegal Broadcast objectives
  • Fixed an issue with bad enemy pathing on military uplink objectives
  • Fixed an issue for the terminal and drop off point, where they became inaccessible during the Retrieve Recon Craft Intel objective

Miscellaneous Fixes

  • Fixed an issue in first person view where some armors resulted in visible obstructions around the shoulder while using a high Field Of View
  • Fixed an issue during map generation that could result in missing terrain features
  • Fixed fall animations occasionally playing before victory poses
  • Extended some fonts to handle Bengali characters in player names
  • Fixed an error that caused some enemy models to appear in lower quality
  • Fixed an issue to prevent accidentally triggering jump packs or climbing on supply pods while using the interact button on controller
  • Fixed an issue where exiting the chat was leaving players unarmed
  • Fixed an issue with aiming during the draw emote
  • Fixed issues when exiting First Person View using emotes
 
Dear Humanity, we regret being alien ********, we regret coming to earth, and we most definitely regret the corps just blew up our raggedy ass fleet!
 
My new PC should be getting finished this weekend; last part arrived today - seems very appropriately timed for some managed democracy! Let's show the new recruits how managed democracy treats it's foes!
 
Back
Top Bottom