Help! I need a user name

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13 Aug 2009
Posts
316
Hi, I recently downloaded folding@home and upon log on it just told me to type in a user name no password or anything. This was the same with my PS3. How is this my account if anyone can ad to it?
Thanks
 
You can set up a passkey here: http://fah-web.stanford.edu/cgi-bin/getpasskey.py

Only you know this as it is sent directly to your email address. If you ever need it again [i.e. you forget it] then you can revisit that page and reenter the details. The passkey will always be sent to the first email ever used - so no one can access it by using their own email address - or so I believe.

However, there is not much point securing your username, as the only thing anyone can do is contribute to your score! :p

The passkey is 20 characters long, but you can paste it into a console window by right-clicking on the title bar, Edit > Paste. :)
 
Ok, thanks - I'm just confused because say someone else was using my username then they wouldn't all be my points if that makes sense? Would i have an acount accredeted with my points which you could display or not?
TY
 
You can view your stats through a number of websites, though around here we all use EOC Stats. You can detailed data about your own production by finding your username and clicking on it. Typically you will have to wait at least 3 hours from submitting your first WU for your username to make it on to those stats.

And I understand you wouldn't want random points added to your username. I wouldn't particularly mind myself, but it does raise such questions as what is my username folding on? People have been known to get into trouble for running a folding client on a machine without permission - wouldn't want my username to be caught up in something like that!
 
People often seem to say that f@h is more based around GPUs? compared to World community grid - is this the case or if you have as many gpus on world community grid will it still optimise them all?
Thanks
 
The two main clients in the F@H project are the SMP [Symmetric Multi-Processing] client [CPU client] and GPU client.

A GPU will generally give much higher PPD than most CPUs running the SMP client. I run two GTX260s and they give me 8000 points per day each. My Q6600 gets 4K on a good day. However, GPUs use way more juice and put out a lot more heat than any CPU client ever would. So it is balanced. You can get maximum output, but at the cost of higher leccy bills, or lower output and lower leccy bills.

However, with i7s becoming more and more popular GPU's aren't the kings of output anymore. My i7 920 at 4GHz chucks out about 17K PPD if I don't do much with my computer. I need two GTX260s just to get 16K PPD. I don't think any GPU can push out that much PPD on its own [corrections welcome and dual-core GPUs don't count as they're just two lower spec GPUs nailed to one PCB! :p]. Even if they did, they will no doubt burn a lot of juice to do that! Plus you are looking at the £250+ price bracket for one too.

If you have an i7 machine you barely use for anything other than browsing the Internet, you could also run the SMP client with a special option to do really huge Work Units. These take 2-3 days to complete but come with a massive 50,000 point bonus. This works out at around 23-25K PPD. Though this requires massive amounts of RAM and isn't for casual folding!
 
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It used to be that GPU >>>> CPU in F@H but now its not so much with the GRO-A3 SMP cores.

A stock to lightly overclocked Q6600 outputs about the same as a 9800GT
A well overclocked Q6600 say at around 3.0-3.2Ghz outputs somewhere between a GTS250 and a GTX260
An i7 can match a GTX295

And as Sirius says if you have an i7 or better and are willing to run -bigadv on Linux (either native or in VMware) you can get between 23 & 50K points per day. 50K and above would be if you had cpus (notice the plural) that can run 16 threads or more, something like dual/quad Xeon or Opteron rig.
 
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