Maybe
Consoles are moving away from this softness, Its purely a technical limitation anyways. The PS6 will likely be a true 4k 120hz or 8k 60hz modes platform so everything will be super sharp. People will move away from softness and screen blur and demand to see thier pixels that they pay to render but then after rending more horsepower is spent to hide them behind blur.
Thats why its so messed up compared to PC gaming.
Consoles are moving away from this softness, Its purely a technical limitation anyways. The PS6 will likely be a true 4k 120hz or 8k 60hz modes platform so everything will be super sharp. People will move away from softness and screen blur and demand to see thier pixels that they pay to render but then after rending more horsepower is spent to hide them behind blur.
Thats why its so messed up compared to PC gaming.