It should remove the tearing effect you see when your refresh rate differs from the rendered fps in a 3d environment. Most noticeable to me when turning around fast in an fps game or something like that.
It should remove the tearing effect you see when your refresh rate differs from the rendered fps in a 3d environment. Most noticeable to me when turning around fast in an fps game or something like that.
The new 32" sized ROG Swift screen from Asus with 2560 x 1440 resolution, 1ms G2G response time, 175Hz refresh rate, G-sync/FreeSync support and ELMB-sync motion blur reduction.
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