Since I upgraded just over a week ago ive been playing DOD source and CS source quite a lot. Some parts of these games look very realistic to the point of almost looking real.
Deaths in games are getting really good but im not seeing obvious things like when someone gets hit with a rocket they fly backwards, looking like they have been hit with a rubber bullet.
Is it the BBFC or whoever stopping developers putting things like detatchable limbs, innards, bone etc into games or is it because it would simply be too complex to see a rocket hit and a model burst into a lot of high detailed parts/mess? This, in my opinion would make games so much more realistic and possibly not make you run out all guns blazing.
Deaths in games are getting really good but im not seeing obvious things like when someone gets hit with a rocket they fly backwards, looking like they have been hit with a rubber bullet.
Is it the BBFC or whoever stopping developers putting things like detatchable limbs, innards, bone etc into games or is it because it would simply be too complex to see a rocket hit and a model burst into a lot of high detailed parts/mess? This, in my opinion would make games so much more realistic and possibly not make you run out all guns blazing.