How would I go about...

Soldato
Joined
20 Aug 2004
Posts
3,115
Location
Bournemouth
I'd like to learn how to create some really basic AI based programs. Obviously not real AI. But I'd like to be able to create, probably in a 2d environment, individual entities which could interact with other entities or items I place in the environment. Like for example those ant simulations you see where there's a few ants running around (even if they're just a pixel block) and you can place down some food pixels which they stumble across and take home, or something.

Is there some kind of package where you can get a 2D environment and add your own AI to its inhabitants? Even when thinking back to really old games there's basic AI in those that I'd like to be able to duplicate. I know its all triggers and logic and path work.

Am I making any sense here?
 
Am I making any sense here?
You're saying that you want to make the game 'Lemmings' but instead of the little green-haired blue things building bridges and digging and stuff, you want them to stumble across a bit of food and take it home. But not real AI. You want us to help you build a fake AI.

Mmm. American Idol?
 
Hmmm, something like that lol. But for 2d I was thinking more along the lines of top down RTS style. I mean the coding for some of the older pc games cant have beent hat hard :p Just kidding. I loved that old sim ant game though, and something like a stripped down version of that would keep me amused for ages (the programming side I mean).
 
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